Rifleman Archive

Thread: How To calculate your speed.

PyscoJuggalo
Thu Apr 15, 2004 5:16 pm
#1



OK you take the delay of a special, so 3.5 for Strafe 2(our largest Delay), multiply it by weapon speed, and the take your rifle speed modifyer (let's say 90) put a decimel point infront of it (now 90 is .9) take that number and subtract it from 1 (So now you get .1) and mutiply it into what I told you before.


Here are Some Examples using Strafe Shot 2:


A Rifle with6 speed and a Master Rifleman(90 Riflespeed)


3.5 X 6 X .1 = 2.1


A Rifle with 6 speed and a Master Rifleman/Marksmen(95 Riflespeed)


3.5 X 6 X .05 = 1.05


A Rifle with 6 Speed and a 4-4-4-4 Rifleman(70 Riflespeed)


3.5 X 6 X .3 = 6.3

Message Edited by PyscoJuggalo on 04-15-2004 08:18 PM



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
-Ozzie-
Fri Apr 16, 2004 1:49 am
#2

i cant figure out how you calculated this? can you explain it to me?



Xploitar

-Ozzie-
Fri Apr 16, 2004 1:51 am
#3

never mind i think i get it now.



Xploitar

raw_messiah
Fri Apr 16, 2004 1:57 am
#4

Guys, check out this link, it is great:


http://killyourpc.org/swg/swg_dps.php?




rawmessiah >> Commando <<

Proud member of PACE
-Ozzie-
Fri Apr 16, 2004 1:57 am
#5

cool..... 3.5 x 7.4 x .98 = 0.518, is that correct since i have a +8 rifle speed sea and non master marksman?



Xploitar

-Ozzie-
Fri Apr 16, 2004 2:01 am
#6

what happends if i get 100 rifle speed?



Xploitar

raw_messiah
Fri Apr 16, 2004 2:06 am
#7

There is a 1 second cap to the specials (you cant shoot any special faster than once a second). Generally if you can hit +97 or +98 then any gun with a speed of around 7.5 or less will fire at the speed cap. +100 and every shot you fire will be at the speed cap.


Check out the calculator in the link I posted to try some combinations. Personally I have +94 (not enough skill points for master marksman) and I fire most things at the speed cap with my T21, everything at the speed cap with my disrupter.




rawmessiah >> Commando <<

Proud member of PACE
PyscoJuggalo
Fri Apr 16, 2004 2:17 am
#8






-Ozzie- wrote:
what happends if i get 100 rifle speed?





You find what the meaning of life is "Stupid ass we said red not blue!"



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
raw_messiah
Fri Apr 16, 2004 2:35 am
#9


I also posted some info on this thread you might fine useful:


Link to speed/damage info






rawmessiah >> Commando <<

Proud member of PACE
raw_messiah
Fri Apr 16, 2004 2:36 am
#10

Sorry, let me try again
Link to speed/damage info




rawmessiah >> Commando <<

Proud member of PACE
Sotaudi
Fri Apr 16, 2004 11:39 am
#11






PJ, you did a great job of explaining the way it works, and I applaude you for the clarity in which you broke it down. While the following requires a little more understanding of math, I felt itwas appropriate to the subject matter. I put together the information below to be able to answer for myself all the questions I may have about speed (e.g., not just how fast can I shoot, but also what weapon speed I need to reach the speed cap given a specific speed mod using a particular special, what speed mod I need to cap given a particular weapon and special, etc.). So here are a list of formulas to do that.


Note: The special delay is in square brackets to indicate you can leave it out (or use 1)to calculate the speeds using autofire (i.e., shooting a normal attack with no special).



To determine the actual weapon speed for a character given a specific weapon and special:


actual speed = weaponspeed [* specialdelay] * ((100 - personalspeedmod) * .01)



ex: T21 with speed of 7
Strafeshot2 delay of 3.5
Master Rifleman personal speed mod: 90


actual speed = 7 * 3.5 * ((100 - 90) * .01) =7 * 3.5 * .10 = 2.45 seconds per shot


So a Master Rifleman would take 2.45 seconds to fire Strafeshot2 with this weapon.




To determine the weapon speed needed to reach the speed cap for a given character and special:


weaponspeed = 1 / ([specialdelay *] ((100 - personalspeedmod) * .01))


ex: Headshot3 with delay of 2
Personal Speed mod: 60


weaponspeed = 1 / (2 * ((100 - 60) * .01)) =1 / (2 * .40) =1 / .80 = 1.25 seconds


So, this character would need a weapon with 1.25 or less speed to shoot at the speed cap with this special.



To determine the maximum special delay possible to reach speed cap for a given character/weapon:


specialdelay = 1 / (weaponspeed * ((100 - personalspeedmod) * .01))


ex: Powerhammer with a speed of 5.4 seconds
Master Swordsman/Master Brawler with a +5 speed tapewith apersonal speed mod: 85


specialdelay = 1 / (5.4 * ((100 - 85) * .01)) = 1 / (5.4 * .15) = 1 / .81 =1.2 delay


So athis charactercan use this weapon at the speed cap with any special with a 1.2 delay or less.




To determine the personal speed mod needed to reach the speed cap for a given weapon/special:


personalspeedmod = 100 - ((1 / (weaponspeed [* specialdelay])) / .01)


ex: Powerhammer with a speed of 5.4 seconds
Area3 delay: 2.5


speedmod = 100 - ((1 / (5.4 * 2.5)) / .01) = 100 - ((1 / 13.5) / .01) = 100 - (.07 / .01) = 100 - 7 =93


so with this weapon and special, you would need a personal speed mod of 93 to hit the speed cap.

Message Edited by Sotaudi on 04-16-2004 11:43 AM



Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Yettii_TUS
Sat Apr 17, 2004 12:04 am
#12

Two big wookiee thumbs up for a great post!



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