Rifleman Archive

Thread: Rifle Crawl Speed, broken mod yes or no?

Night4554
Wed Aug 11, 2004 1:21 pm
#1



The_Great_Destroyer wrote:
Disabled by the Devs b/c it was pretty worthless.





They disabled it? Why?



---------
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XaverriJade7
Wed Aug 11, 2004 1:41 pm
#2

Cause you could go really fast Dunno if that's exactly why, but it was pretty silly.





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Night4554
Wed Aug 11, 2004 4:17 pm
#3

Aww man



---------
Niiight the Wookiee on Starsider - The Third Jetpack Crafter
Game B0rin | Forum Wh0rin

afmichigan
Thu Aug 12, 2004 12:50 am
#4

Rifle Crawl Speed, broken mod yes or no? sorry for the n00b question.
The_Great_Destroyer
Thu Aug 12, 2004 12:53 am
#5

Disabled by the Devs b/c it was pretty worthless.



Destroyer
GRWRRHHGGAAGHUHURR
>Official Stamp of Disapproval on the CU <
...has fathered half of the Eclipse population

afmichigan
Thu Aug 12, 2004 12:54 am
#6

thankyou
eapers
Thu Aug 12, 2004 1:51 am
#7

Riflemen were crawling up hills faster than rangers could run up them.


Guess someone didnt like that.






JOHNNY-JONES JACKSON

AFK
KardenTyrell
Thu Aug 12, 2004 5:22 am
#8



eapers wrote:
Riflemen were crawling up hills faster than rangers could run up them.
Guess someone didnt like that.




That fast eh? I want it back!! XD Think of all the Swoop crawl races hehehe



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[|Arresting hawtpants members for a living|]
Aladine
Thu Aug 12, 2004 10:17 am
#9

Too bad its not active,that wasa cool skill. I have a few tapes lying around incase they reactivate it. Now I just need a rifle accuracy while moving +10 tape for my shirt...



Cryonax -- Novice Ranger, Medic, 4000 TKA, Master Rifleman
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vonbraat
Thu Aug 12, 2004 12:29 pm
#10

lol, I stocked up on a few of these because I thought the Combat Balance was going to make it so tht Rifleman were going to have to be in a prone position to actually be effective in PvP. But then they delayed the CB, and I have some worthless tapes. yay!



and there was much rejoicing...
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