Rifleman Archive
Thread: How I think Rifleman should work
SquireJinx wrote:
So I'm thinking that the t21 should do kinetic. I'm sure there's some kind of star wars lore to fill the gap on the description of that weapon. Well anyhow so it does kinetic right?
Nope. It's most definately energy. Here is the background info on it.
BlasTech T-21 Light Repeating Blaster
Larger and more powerful than the typical blaster rifle, the BlasTech T-21 Light Repeating Blaster is the largest weapon that can be carried and used by one soldier. Primarily used in large-scale military actions, it provides support for Imperial army and stormtrooper squads as well as cover for artillery gunners. Because it is a portable weapon, it became popular among Rebel factions and is still used by some New Republic units.
At 1.5 meters in length, the T-21 is perfect for soldiers who need to set up a weapon quickly and with minimal fuss. Along with a belt-mounted tripod and a backpack generator (weighing 20 kilograms), the T-21 can be set and ready to go within 30 seconds. Although it can be wielded by a single soldier two-handed, use of the tripod improves its accuracy out to its maximum range of 300 meters.
The T-21 is capable of being powered by a power pack, but it only contains enough energy for 25 shots. However, use of the backpack generator provides near unlimited ammunition, but its firing rate is limited to one shot per second due to the generator's low cooling capacity.
The power behind the T-21's blaster bolts is amazing, being known to penetrate infantry armor, personal forcefields and even armor plating of light combat vehicles.
DarthMarksman wrote:
The only kinetic rifle is the TuskenRaiderKing rifle, to my knowledge.
XaverriJade7 wrote:
DarthMarksman wrote:The only kinetic rifle is the TuskenRaiderKing rifle, to my knowledge.The regular(and certified) Tusken rifle used to be, but is not anymore
yup, even the commandos mention it devs be damned with their "it was never kenetic".
[[from the commando faq, regarding weapon damage types]]
Ivoni wrote:
Kinetic - Striker Pistol or Tusken Rifle (ap1)
Barris wrote:
Yea, remember, it would take too much work to changea damage type...
ROFL LIGHTSABER DAMAGE? W.T.F!
Depends on how it was coded, although any way I can think of coding it would be easy to change damage type or AP on any weapon. Especiallyusing a database.
Worst case I can think of is that the weapon info is stored for every weapon, which would require an update for each instance, still pretty simple just time consuming. Although any constant like that shouldn't be stored on each instance of a weapon.
SquireJinx wrote:
ok I guess I made it way too complicated. I know how rifleman is NOW. I am talking about how I think rifleman SHOULD be. I think I'll do something more productive like...smell my finger...
I think that it's imprinted on the weapon when it's created. I've heard some say they still had some Blast damage T21's. So it appears they didn't all change when that was changed. However that probably doesn't mean that they couldn't change all the damage types retroactively. It could mean that when they changed the T21 it wasn't a viable option but it could be now.
Druarc_Cristar wrote:
Depends on how it was coded, although any way I can think of coding it would be easy to change damage type or AP on any weapon. Especiallyusing a database.
Worst case I can think of is that the weapon info is stored for every weapon, which would require an update for each instance, still pretty simple just time consuming. Although any constant like that shouldn't be stored on each instance of a weapon.