Rifleman Archive

Thread: Rifle SEA's which are useful and which aren't

Jhered
Sun Dec 14, 2003 9:36 am
#1

On my path to master rifleman I have been looking at all the SEA's available and buying those that I think are of some benefit. Rifle Speed is obviously good, and Rifle Accuracey seems nice as well. But I have come across Cover and Taking Cover tapes. What is the difference between these two, and are they useful (I know there are still tapes in game that have no effect as they were made before DEVs made changes to the game but never rewrote SEA drop code, like grenade experimentation)?


Basically I am seeing tons of SEA's, such as Rifle Crawl Speed, Accuracy While Moving, etc. Which Rifle SEA's are a must to have and which are useless? Does a plain Accuracey tape affect accuracy while moving, are Taking Cover and Cover the same, etc. Thanks for any help.


Sutekh

PyscoJuggalo
Sun Dec 14, 2003 10:30 am
#2

The 3 worthless ones are rifle crawl speed, cover, and taking cover.


The best in my personal order are:


1) Speed


2) Accuracy while moving


3) Accuracy




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Growleroo
Sun Dec 14, 2003 12:04 pm
#3

Agreed!



Tenna Koh.

¦Sniper-Hunter-Gunner-Soldier¦
Svengali666
Sun Dec 14, 2003 12:43 pm
#4

I believe I have one that is Defense against Melee.


I imagine that it would be quite helpful, though I havent used it yet.






Svengali - Master Ranger/ Master Bar-Hopper - Coming soon to a server near you
"Using a key to gouge expletives on another's vehicle is a sign of trust and friendship."
You don't own space, so stop acting like you do.
Jhered
Sun Dec 14, 2003 12:49 pm
#5

Forgot about Rifle Aiming - whats the deal with that?

dimmu-borgir
Sun Dec 14, 2003 12:52 pm
#6

rifle aiming is great for our shot thats in x1xx




Dimmu Borgir

I art in thine base

Slaying thine doodz

hampton_hamster
Sun Dec 14, 2003 4:22 pm
#7

hehe i got a great deal. rifle speed +10 for 30k. man waht a deal. i m on tempest





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LergTHEbutcher
Sun Dec 14, 2003 5:12 pm
#8

ranged defense and melee defense are golden. Sometimes ill have someone duel me so i can take the clone shuttle and they will start cursing because there barely knicking me with no armor on. Thats the ranged defense. Melee still kiks my ass though so im looking for ways to boost this stat.
PyscoJuggalo
Mon Dec 15, 2003 1:23 am
#9

Aiming is the one I forgot and yes it's pretty worthless also.


All meele/range defensive tapes are all good, though I'm an offensive minded person. Reason why I'm offensive, less people will want a +10 rifle accuracy tape than a + 10 defensive. On starsider +8 and up Defensive tapes go for 4-6million at an auction were an rifle accuracy tape of the same kind would go 100K, a rifle accuracy while moving would go for 1-2 million.




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
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