Rifleman Archive

Thread: You all on NERF Table?

NightShadow777
Mon Mar 08, 2004 4:45 pm
#1

First off, I hate all nerf criers. I say if ya cant make constructive critism, shut up!


I am asking if you all know of any future nerfs to your profession in any way? I am thinking of going the Rifleman route just would hate to put time into something that is going to be a "Pikeman" (sorry pikers, just telling it like it is... ) Also I need to know whatis better in PVP overall:



Master Sharpshooter

Master Doc



Master Sharpshooter

Teras Kasi Master



Thanks,



=NightShadow=
Master Doctor/ Master Rifleman

NightShadow777
Mon Mar 08, 2004 6:37 pm
#2

Anyone have some answers?



=NightShadow=
Master Doctor/ Master Rifleman

TheGriefMaster
Mon Mar 08, 2004 6:49 pm
#3

If I am allowed to keep my +190 counterattack mod then Rifleman are allowed to shoot specials once per second at 125 meters for all I care.
vonbraat
Mon Mar 08, 2004 8:16 pm
#4

what ive heard is 3 second cap on specials, and jawa ion rifle changed to electricity damage. all heresay though. than of course there is the defense mod nerf



and there was much rejoicing...
NightShadow777
Mon Mar 08, 2004 8:36 pm
#5

Will defense mods not stcking hurt most rifleman? And what is a better template:



Master Doc/Sharpshootet



or



TKM/Sharpshooter



Thanks,





=NightShadow=
Master Doctor/ Master Rifleman

OneHung
Mon Mar 08, 2004 9:27 pm
#6

I am a rifleman/tkm as of now, I use my rifleman more in pvp fighting.



RETIRED
PyscoJuggalo
Tue Mar 09, 2004 4:55 am
#7

NightShadow there are rumors that a nerf is coming in publish 8. If Publish 8 happens and they balance the combat professions you will know for sure if a nerf is coming.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Sotaudi
Tue Mar 09, 2004 10:31 am
#8






NightShadow777 wrote:

First off, I hate all nerf criers. I say if ya cant make constructive critism, shut up!


I am asking if you all know of any future nerfs to your profession in any way? I am thinking of going the Rifleman route just would hate to put time into something that is going to be a "Pikeman" (sorry pikers, just telling it like it is... ) Also I need to know whatis better in PVP overall:



Master Sharpshooter

Master Doc



Master Sharpshooter

Teras Kasi Master



Thanks,





To answer your first question, of course there is a nerf in our future. As long as it is easier to take power away from a profession than to fix another (and, possibly overpowering it in the process), "balance" in the end will always be achieved through nerfs.


Right now, Rifleman is working reasonably well, as is TKA. Few other professions are working as intended. Therefore, people who have chosen those professions see us and TK as overpowered. Therefore, when they lose to us through bad tactics or through tactics that should work but do not because their profession is broken, the scream "Nerf." And because of the above principle, it is always easier for the Devs to reduce the power of the working profession than to fix all the broken ones.


So, a nerf is inevitable. It will likely be an oppressive speed cap. Why oppressive? Because the one thing that makes our profession work is speed. Our higher damage is good, but we get virtually no status effects and no knockdowns. Thus, if they balance the DPS by reducing our speed, we become underpowered because now, not only are we doing no more damage than anyone else, we can have every status effect in the book applied to us (due to our low defenses against them) and have none to hit back with (save for Stun, Dizzy, and a useless in PvP Posture Change Up).


Thus, in answer to your question, yes, expect a Nerf. Whether it is the speed cap, or something else, it will come.


(BTW, we will be made more vulnerable to melee in the next patch, but this is not a nerf. When they removed the 2.5x melee damage modifier, they were supposed to make us easier to hit by melee, but they got something backwards and actually made us harder to hit by them. Therefore, this is going to happen, probably in the next patch, but this is not a nerf, it is a fix to correct a recognized bug. And in my opinion, depending on the effect of this change, it will probably not be enough, so I would expect further balancing in this area, but that is just my prediction, not based on anything someone said.)





Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



Barb-Wire
Tue Mar 09, 2004 2:36 pm
#9

i wouldnt cry too hard for KD and dizzy they are virtually useless in PVE and in PVP they will become virtually useless in a month or two once people figure out how to use chef food and drink effectively.



Created Account July 2003 - Canceled account Nov 2005. The NGE made me do it.
Barb Wire
Former Dark Force Wielder
Ex-Imperial Navy
PyscoJuggalo
Tue Mar 09, 2004 2:57 pm
#10


Barb this is what I got against everyone using the "Food will make it better argument".


Yes there is food that can heal your mind, remove dizzy, increase accuracy, and buff you. But still that food uses up Stomach space, meaning it is limited useage.



I'm just saying from riflemen saying "You don't like mind damage eat food that heals your mind", to carbineers that say "Dizzy sucks there is food that protects against it"that argument is faulty because food is not as effective as a stim.- So basically you can't use it over and over again repeatedly.


Now I have nothing againstDizzy+KD, I think it's a fair tactic personally. I'm just saying food is not thewonderous cureall that negates the power of every profession.





I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Sotaudi
Tue Mar 09, 2004 3:04 pm
#11






Barb-Wire wrote:
i wouldnt cry too hard for KD and dizzy they are virtually useless in PVE and in PVP they will become virtually useless in a month or two once people figure out how to use chef food and drink effectively.






Oh, I wasn't crying for it. My point was that we have three status changes: Posture change up (useless for all prractical purposes), Stun (useful when it sticks), and Dizzy (limited use, and next to impossible to use to achieve aDizzy/KD in PvP). Thus, when the nerf herders come screaming for DPS to be equal, our best defense is why should DPS be equal when everyone else has status effects that can change the outcome of the battle, but we do not. (That is, I can have ubber DPS but if I am KD'ed my DPS is 0.)





Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



SEGEEK
Tue Mar 09, 2004 3:23 pm
#12

DPS equal? I dont know what it is like on the other servers, but becuase pistols are used by4 combat professions (smuggler, pistolier, BH, and the famous cammando lag pistol) most of the weapon smiths would only experiment on pistols. For the longest time on my server you could rarely find a high end rifle, only pistols that did 2/3rd the damage of a rifle and fire 3-4x faster. If they are going to cap our speed they need to give an advantage to using a rifle or a disadvantage to using a pistol, i would suggest implementing a range difference (have rifleman shoot further or pistols shoot less distance) or a bigger penalty for being out of your ideal range, (for all ranged classes) that way there would be a strategic reason for using one weapon over another.

Just a side question, why does everybody complain about the jawa ion rifle? Just becuase your $4 millon composite armor that gives you 80% resist to everything but stun damage, and there is a low damage stun rifle that riflemen have they get upset? Armors should have weaknesses, I never used jawa until everybody and their brother had 80% composite armor that my laser rifle (and fists) coulndt put a dent in. Ok thats the end of my rant.

-Hey You {Bria} TKM/Master rifleman
UmmonPrime
Tue Mar 09, 2004 3:34 pm
#13

Jawa to electric? Is that true? That makes no sense at all.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


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