Rifleman Archive
Thread: Weapon Powerups, is it true?
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Aolas
Tue Aug 03, 2004 11:04 am
#1
I've read somewhere that powerups make a weapon decay faster, but also recall some arguements on the contrary. I tried to find this info in various places, maybe I just didn't look in the right ones (Weaponsmith thread maybe?). Regardless, does anyone know for sure? I've pretty much had powerups on my rifles since finding decent ones and really havent felt like testing it myself.
SeveronDarkstar
Tue Aug 03, 2004 11:12 am
#2
Yes, think so. Popped one onto my T21 and it lost 1 duration every 3 shots or so.
Rissen
Tue Aug 03, 2004 11:23 am
#3
weapon decay is based on damage output so anything that speeds up or increase damage output in essence speeds up decay. the rate is the same formula wise but you do more damage or do it faster and thus more decay faster.
Aolas
Tue Aug 03, 2004 11:47 am
#4
Rissen wrote:
weapon decay is based on damage output so anything that speeds up or increase damage output in essence speeds up decay. the rate is the same formula wise but you do more damage or do it faster and thus more decay faster.
Well, naturally I figured anything that makes me fire faster, would thus, make it decay faster. I believe you answered my question w/ the rest of your statement tho, but just for clarifications sake, say I have a min/max dmg powerup and apply it to lets just say a Laser Rifle. I fire 100 shots w/ it, and then 100 shots w/o it. My rifle speed stayed the same. From what you are saying the rate of decay of myrifle should be the same in both cases?
I only ask because if I get an increased rate of decay from just applying any powerup to my rifle, thenaddthe obvious increased decay from a +xx% speed powerup, then I'm really taxing my rifle and I would rather go powerupless than wear out my rifle before it's served it's time.
DomMantell
Tue Aug 03, 2004 1:37 pm
#5
Weapon Decay has nothing to do with damage output
All weapons decay at around the same rate, there are circumstances that will increase that decay however.
A normal unsliced weapon with no powerup will decay for 1 point around every 10 shots
Add a slice to that and it will lose 1 point of condition every 5 or so.
A sliced weapon with a powerup will decay 1 point of condition every 2-3 shots
If damage output was factored into the equation a damage sliced rocket laucher would fall apart after 2 or 3 shots
All weapons decay at around the same rate, there are circumstances that will increase that decay however.
A normal unsliced weapon with no powerup will decay for 1 point around every 10 shots
Add a slice to that and it will lose 1 point of condition every 5 or so.
A sliced weapon with a powerup will decay 1 point of condition every 2-3 shots
If damage output was factored into the equation a damage sliced rocket laucher would fall apart after 2 or 3 shots
DomMantell
Tue Aug 03, 2004 1:39 pm
#6
I should add that overchargeshot will cause a massive amount of decay to your weapon if you use it too often
takiana
Tue Aug 03, 2004 2:16 pm
#7
I would like to think that is the case, but how would that factor in area of effect attack like flushing or strafe shot.
This kind of attack should so obviously damage your weapon more rapidly. I am going to test thissometime this weekit will
be interesting to see.
I will use2 new identical laser rifles from a factory crate.
One sliced (I don't know what the slice will be.)
Iwill fire 20 /attack shots and record the decay. Then fire 20 /flushingShot2.
First without a powerup and then with. I will post the results by the end of the week.
takiana
Wed Aug 04, 2004 12:13 am
#8
What he is saying is:
lets say x = 5
If you do 10 shots in 10 seconds for 1000 damage each. 10,000 damage total = -x durrability
If you do5 shots in 10 seconds for 2000 damage each. 10,000 damage total = -x durrability
If you do20 shots in 10 seconds for500 damage each. 10,000 damage total = -x durrability
He is saying that for every descrete amount of damage output by the weapon a directly perportional amount of decay will take place.
I believe the question posited by the original poster was: Does a powerup increase the (decay=damage*modifier) modifier?
The answer according to the other posters is NO.
Morphid
Wed Aug 04, 2004 12:16 am
#9
(This is my udnerstanding of the mechanics of weapon dcay and powerups, if it is wrong please let me know)
Look at decay as more of a ratio to DPS(damage per a second)
If you increase your attack speed, you increase your dps.
If you increase your max and/or min, you increase your dps.
(example only, does not reflect actual rates)
So if you can do 1000 damage a second with no powerup
you loose 10 point of condition
Put a max spd/max dmg powerup and you do 2000 damage a second
you loose 20 points of condition.
You are loosing twice as much condtion, but you are doing twice as much damage.
So using a powerup will wear out a weapon faster, but you also do more damage.
So you can either go without a powerup and make a fight laster longer, or
use a powerup and the fight should ake less time, its your call, in the end
to kill a 10000k ham bad guy will use the same amount of wear and tear
if you use a powerup or not, it will just take longer to kill without one.
arenor Smuggler
Rawauh
Wed Aug 04, 2004 12:46 am
#11
this is like the dumbest thing i think. i notice when grinding a proff i need to repair a brand new weapon at about novice4 (brawler/marksman) then again at the end of the speed improvement master tree (rifle/tka/etc). this is using speed sliced weapons with speed powerups. so it takes like 2 trees and you need to repair twice. but once you get the speed tree and stop using powerups i find that the weapons lasts forever.
- im a speed capped rifleman so i can do 3-5k per second without a powerup. and i havent had to repair my rifle in weeks, and i kill lots.
- yet when iwas a novice rifleman i could do like 1k per second and it took about a day to need to repair a weapon, using powerups.
so the dps thing makes no sense at all to me. i do WAY more dmg per second now then i did when i was a novice yet my weapons decay WAY slower.
Aolas
Wed Aug 04, 2004 12:56 am
#12
Rawauh wrote:
this is like the dumbest thing i think. i notice when grinding a proff i need to repair a brand new weapon at about novice4 (brawler/marksman) then again at the end of the speed improvement master tree (rifle/tka/etc). this is using speed sliced weapons with speed powerups. so it takes like 2 trees and you need to repair twice. but once you get the speed tree and stop using powerups i find that the weapons lasts forever.
- im a speed capped rifleman so i can do 3-5k per second without a powerup. and i havent had to repair my rifle in weeks, and i kill lots.
- yet when iwas a novice rifleman i could do like 1k per second and it took about a day to need to repair a weapon, using powerups.
so the dps thing makes no sense at all to me. i do WAY more dmg per second now then i did when i was a novice yet my weapons decay WAY slower.
Interesting. Maybe I'll pay closer attention from now on. Thanks guys n gals.
Tasolth
Wed Aug 04, 2004 12:54 pm
#13
Yep powerups do damage your weapon faster.. but if you know a good WS that sells cheap (good) guns and get goos slices, with a pwoerup you enter a whole new damage range, I cant live withough 30% dmg poweruping my t-21 (speed capped) and instead of 436 max dmg, my guns now 566 max dmg. still speed capped. Can hit a Storm trooper using strafe shot 2, for 6k+ after heavy AP is added. had a few lucky 7500 hits on unarmored targets.
Even haev a t-21 thats 600+ max dmg with a good powerup.
but really its up to you. I make enough money daily I can afford to go through a gun every few days
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