Rifleman Archive
Thread: Master Rifleman/Master Docter vs Master Rifleman/Master Combat Medic...
OditeFosore wrote:
If you are a hardcore PVP person, there is a template that allows you to have the great benefits of doc (cure disease, cure poison, and cure state) as well as the great benefits of CM (high powered poisons and diseases, although no area poison/disease). I am a PVP guy, I have a speed capped, skill-taped out, master riflemen/master fencer/4301 TKA/novice medic - a respectable all PVP template. When I try to duel my friend with master rifles/4030 doc/40004 CM, he beats me unless I get lucky and land a dizzy/kd at the beginning of the duel because he can tick my mind faster than I can take him down. I recommend this template to anyone wanting to be at the top of you game with ranged weapons. Anymore though, melee is king if you want to stay alive long enough to fight with the roaming packs of jedis that are dominating PVP. MY $.02.
Becuase if a melee comes right up on top of you, and KD/dizzys you. Your health and action are going to drop. Assuming pikeman, or fencer. And a fencer can rip you a new on with a stun baton. I have a fencer/doc trust me I know
TuffGnarl wrote:
OditeFosore wrote:
If you are a hardcore PVP person, there is a template that allows you to have the great benefits of doc (cure disease, cure poison, and cure state) as well as the great benefits of CM (high powered poisons and diseases, although no area poison/disease). I am a PVP guy, I have a speed capped, skill-taped out, master riflemen/master fencer/4301 TKA/novice medic - a respectable all PVP template. When I try to duel my friend with master rifles/4030 doc/40004 CM, he beats me unless I get lucky and land a dizzy/kd at the beginning of the duel because he can tick my mind faster than I can take him down. I recommend this template to anyone wanting to be at the top of you game with ranged weapons. Anymore though, melee is king if you want to stay alive long enough to fight with the roaming packs of jedis that are dominating PVP. MY $.02.
Why would you put novice medic in a PVP template, with the current uber buffs, medic is nothing but a waste of skill points, you'll regen faster than you can heal with low level stims.
Combat Medics' stock is about to drop like a friggin stone. Everyone is out there yelling "Sell! Sell! Sell!"
If your choice is between the 2, go doctor. Doctor, doctor, doctor. You don;t have to master it though. A lot of people use the "battle doc" template of 4030. They can cure all states, poison, disease, and fire. Use the additional Skillpoints for more defense.
Kachada wrote:
Haven't you heard man?
Combat Medics' stock is about to drop like a friggin stone. Everyone is out there yelling "Sell! Sell! Sell!"
If your choice is between the 2, go doctor. Doctor, doctor, doctor. You don;t have to master it though. A lot of people use the "battle doc" template of 4030. They can cure all states, poison, disease, and fire. Use the additional Skillpoints for more defense.
No its not, the combat medics will be fine... well the ones with brains, that might be a minority i guess
Your presious poison buffs will last 1-1.5 hours and do not prevent you from being poisoned, the main point of this patch is the docs can counter AOE poison onslaughts, so if you run without a doc your are still in for a bad experience with cm's from time to time, difference is that you don't get inta-poisoned no mater what if your buffed
LoL agreed. Go put ur extra points into 4440 Fencer. You wont regret it
pyclone wrote:
Kachada wrote:
Haven't you heard man?
Combat Medics' stock is about to drop like a friggin stone. Everyone is out there yelling "Sell! Sell! Sell!"
If your choice is between the 2, go doctor. Doctor, doctor, doctor. You don;t have to master it though. A lot of people use the "battle doc" template of 4030. They can cure all states, poison, disease, and fire. Use the additional Skillpoints for more defense.
No its not, the combat medics will be fine... well the ones with brains, that might be a minority i guess
Your presious poison buffs will last 1-1.5 hours and do not prevent you from being poisoned, the main point of this patch is the docs can counter AOE poison onslaughts, so if you run without a doc your are still in for a bad experience with cm's from time to time, difference is that you don't get inta-poisoned no mater what if your buffed