Rifleman Archive

Thread: So I bought a +4 Speed belt...

Ezyc_Darkrift
Sat Feb 19, 2005 4:39 pm
#1

I bought a +4 rifle speed belt without knowing it takes up the PSG slot.. So now I am stuck between a rock and a hard place. Do I:


1. Sell the belt and stock up on metacarpal boosters so I can wear a PSG

2. Keep the belt and stay 4 points closer to capped speed


I spent a good amount of credits on that belt... but that extra 40 stun resist is so tempting So i ask for advice from my fellow riflemen and women



Xarin Darkrift


Son of Ezyc Darkrift -R.I.P

'Rayn -remake of pre-cuRayn, current noob jebi
HarlequinMK19
Sat Feb 19, 2005 5:16 pm
#2






Ezyc_Darkrift wrote:

I bought a +4 rifle speed belt without knowing it takes up the PSG slot.. So now I am stuck between a rock and a hard place. Do I:


1. Sell the belt and stock up on metacarpal boosters so I can wear a PSG

2. Keep the belt and stay 4 points closer to capped speed


I spent a good amount of credits on that belt... but that extra 40 stun resist is so tempting So i ask for advice from my fellow riflemen and women




You bring up a good point. Those Metacarpal boosters are pretty easy to find, and they definitely put you at Speed cap. And if you jack yourself repeatedly with the boosters, well, you should be fine. Personally, I love PSGs, so I would say that you should maybe try to sell or trade the belt for a CA or AA that can be put in a better slot for you...I think that's the first option. At +4, you'll likely find someone interested in it. I hate having to wear my Pike speed belt for the same reasons as you, but at this point I haven't sold it. I'd likely only trade it. More I think about it...the boosters sound like a better idea...lol. I'd say try trading though...you'll at least get what you want then..or something close to it.




-Aaron'shin De'wintres
"There is no art more beautiful and diverse than the art of death."

The fire, it knows me
I can walk through the blaze without a mark
Forever it owes me
The life I lost in the dark
HanzoRegana
Sat Feb 19, 2005 5:23 pm
#3

Belts are a no go area for most good PvPers, id sell the belt and invest in acouple of good PSG. In my opinion, at master rifleman your speedcapped with most rifles anyway.




Medaus Estar
Mandalorian Rangers
Swordsman Master  Teräs Käsi

We may meet again, but until then, may the Force be with you. I've had some great times

Ezyc_Darkrift
Sat Feb 19, 2005 6:00 pm
#4

Thanks for the input.


Capping speed isn't the most important thing on my list of things to do. And as far as I know a PSG is pretty necessary for PvP. I would much rather pick up an uber rifle or 1h weapon. I thought myrifles were good untilI saw some of the ones on this board Funny how all these sweet weapons of mass destruction come from other servers.. I have yet to see arifle worthy of the rifleman forumsonmy server (valcyn).I have absolutely no luck when it comes to loot, so I doubt anything exceptional will be coming my way any time soon...


So I guess I'll stick with the spice, but I'm not too clear on where to loot it. Any mob names would be greatly appreciated Hopefully I'll find someone who wants the belt and has something worth trading for it.



Xarin Darkrift


Son of Ezyc Darkrift -R.I.P

'Rayn -remake of pre-cuRayn, current noob jebi
ShakariPsy
Sat Feb 19, 2005 6:27 pm
#5






HanzoRegana wrote:

Belts are a no go area for most good PvPers, id sell the belt and invest in acouple of good PSG. In my opinion, at master rifleman your speedcapped with most rifles anyway.






no at master your not capped with any normal rifles even the 5.0 speed ones.......



Jessi'ca Dalani Guild: | LOST | Server: Gorath
Dax Server: Chimaera
nexxx
Sat Feb 19, 2005 9:20 pm
#6

PSGs are over-rated.



~ Cry More Noobs!
_________________________________
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Alecayle [ Doctor ][ Combat Medic ]
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Live-It-Up
Sat Feb 19, 2005 9:44 pm
#7






nexxx wrote:

PSGs are over-rated.






foo, get on an duel and i'll show ya mine



Malick
Evil Hands are Happy Hands


thegrayghost
Sat Feb 19, 2005 10:02 pm
#8

I'm new to riflemen haven't been able to find the answer to my question so I'll ask it here. What is the speed cap for riflemen? I know that with Master Riflemen and Master Marksmen you get 95 points. I looted a +13 Rifle Speed Skill Tape and want to know how much that would help me or should I just sell it?







Seek not to imitate the master but seek what he sought


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Trennt - Tailor Dude
Cpl_Fisher
Sat Feb 19, 2005 10:48 pm
#9






thegrayghost wrote:
I'm new to riflemen haven't been able to find the answer to my question so I'll ask it here. What is the speed cap for riflemen? I know that with Master Riflemen and Master Marksmen you get 95 points. I looted a +13 Rifle Speed Skill Tape and want to know how much that would help me or should I just sell it?






keep it.


That thing is gold man


once you master rifleman, that tape will easily speedcap you


if its a CA, put it in a shirt





Member of the Rock alliance.
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"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Ezyc_Darkrift
Sat Feb 19, 2005 11:03 pm
#10


the overall cap is 115, but once you hit 97 most rifles hit 1.0 speed which is the cap for weapon speed. But having extra always helps. Also I heard that the CURB will be changing that around a bit, can anyone confirm this?


edit: PS: Where did you loot that +13? Thats some good stuff right there

Message Edited by Ezyc_Darkrift on 02-19-2005 10:05 PM



Xarin Darkrift


Son of Ezyc Darkrift -R.I.P

'Rayn -remake of pre-cuRayn, current noob jebi
Ackehece
Sun Feb 20, 2005 12:23 am
#11






Ezyc_Darkrift wrote:


the overall cap is 115, but once you hit 97 most rifles hit 1.0 speed which is the cap for weapon speed. But having extra always helps. Also I heard that the CURB will be changing that around a bit, can anyone confirm this?


edit: PS: Where did you loot that +13? Thats some good stuff right there

Message Edited by Ezyc_Darkrift on 02-19-2005 10:05 PM






actually cap is 100 (as it makes any weapon or attack infinitely fast at that point)


TK are wierd in that they get more speed then they need to cap... a wierd situation. Their 115 is unneccesary.




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Ezyc_Darkrift
Sun Feb 20, 2005 11:00 am
#12

Ah, I heard somewhere that the CU will change the cap to 115. In the meantime however I'm going to try and find a nice rifle.



Xarin Darkrift


Son of Ezyc Darkrift -R.I.P

'Rayn -remake of pre-cuRayn, current noob jebi
Ackehece
Sun Feb 20, 2005 5:42 pm
#13






Ezyc_Darkrift wrote:

Ah, I heard somewhere that the CU will change the cap to 115. In the meantime however I'm going to try and find a nice rifle.






rumor ^_^ don't believe a word of it until it is said by a dev (and even then that is subject to change!)



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




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