Rifleman Archive
Thread: this is what we need
1 - Riflemen dots, not the avatar, but the dots. should not be visable on radar or hud, somehow make this possible for riflemen to train for.
2 - Riflemen should hit consistantly from 105 meters--- pistoleers and mobs with sticks should not hit anything from more than 35 meters away ( corrolary - mobs with sticks need to be right next to you to hit you.)
3 - Riflemen need to have ham use to dps comparableto every other class that does damage. Not better, someone has to have overall the worst ratio, but comparable.
4 - If weapon speeds for rifles are going to be reduced, then they NEED to have a 2-3% chance of incap/auto DB'ing the target on any hit - for Snipers.
5 - Under no circumstances should i get knocked down if i am prone.
6 - Riflemen need an innate that allows them to disarm a weapon wieldor, if within the same range as the rifleman can be pistol whipped/hit by a stick type weapon.
7 - Last but mot least a dev team that thinks things through
You forgot one.
Rifleman should have a attack that when iniated destroys everthing in a 256 meter radius.
rifleman are a great class, we are not as gimped as everyone says.
only thing that i would like to see is some sort of way to regen mind faster while sitting. lol.