Rifleman Archive
Thread: Lay Off The Pistoleer Correspondant Already
That being said, lay the frig off the Pistoleer Correspondant. Sometimes he's right and sometimes he's wrong, and he has apologized several times for commends he made in anger, just as we all should at this point. If we continue arguing like this, the Devs will see it as some sort of Profession Warefare and ignore it in favor of professions that they know need more work. Droid Enginer, Bio Engineer, Squad Leader. . . you know, people you could give just about ANYTHING to to improve them.
I posted something over on the Pistoleer forum because I believe in it. Because I believe that the real problem isn't pure Pistoleers. Sure, they are a little over-juiced. But that's nothing that can't be fixed and ISN'T noted by the Devs at this point. The real problem is Pistoleer/Bounty Hunters who moonlight in both professions to get the ABSURD +Skill Mods from both sets of trees.
I just proposed a simple way to STOP that from EVER happening again WHILE not nerfing ANYONE. And so far all of the "unreasonable Pistoleers" over there reacted with OVERWHELMING SUPPORT over my suggestion. A suggestion that would prevent them from getting an extra +50 Speed and Accuracy. They APPROVED of it. There is SOME sense of balance over there.
Now, I still think that they could use a hard lesson in "Leveling Rifleman" and feel our pain, but that's not the issue. It's something we CAN agree on, and it's somethign that NEEDS to be done. Don't kill it because of a handful of angry posts. If you know me, you know I have always tried to better Riflemen and the game. So let me ask you. . . who are you helping by bashing the Pistoleers and their Correspondant?
Not Riflemen. Not yourselves. Not the community.
In other words, if you can't say anything that doesn't need either your Caps Lock key or twenty exclamation points. . . shut up. Shut up and let those of us who have something worth reading save you from yourselves.
/agree it only made me feel like an azz
If we're gonna rip on someone let it be the Dev's. Their in SD in Southern California right? Imagine them taking our money, going to TJ, and blowing it all on booze and hookers. Baz tards.
Great post!!!!! (ooops, too many !)
uuuum......What was your idea?
And the devs are in Austin Texas.
What's funny is that jaggoff get his butt owned in that thread. I believe phliosopher posted it (some pistoleer). I believe the logic was:
"Speed is too powerful in this game and pistoleers get the worst of it! You obviously meant to code speed some other way more favorable to pistoleers!"
*posts bogus data*
Oh, one of the working skills you feel is broen? I'm sure that it was intended to be that way as it only taes limited ability to master the pistol. This is why pistols are so much better than rifles at the beginning but fall behind at the highest levels. I mean, why would they could it if they didn't intend it?
"Hey! Who the hell are you to say what the developers had in mind?"
Hello hypocrites.
What are you talking about Zarlok? And why are you making things so personal? If you disagree with the ideas or the data, then post responses to that. There's no reason to make personal attacks.
My post was about the speed equation and how it's screwed up. It's much bigger than a Pistoleer or Rifleman issue -- it's a fundamental issue of balance. Is a Smuggler supposed to be able to fire Last Ditch once per second? It's totally screwed up because the underlying equation is wrong ... a number of riflemen realize the same thing, and one of them came up with a new equation.
That's not the say that the Devs solution (dumb speed cap idea -- NOT my idea, THEIRS) is good. It's stupid and what we need is a new equation that is linear, not logarithimic, like the one Noules (rifleman) came up with.
How am I a hypocrite? I don't think I'm the one being a jerk.
"How am I a hypocrite? I don't think I'm the one being a jerk."
You are a hypocrite because you started that thread with a "You obviously did not intend speed to work this way" manner.
Then, later on, you told me that "YOU can'tsay what the devs intended," even if the manifestation of what the devs intended backed me up 100%.
I think that when you look at the equations it's hard to believe that the Devs intended for it to be that way because it renders much of their own work meaningless.
Once you reach high levels of speed, with the current equation, all of the delays on special moves disappear. So slow but hard attacks, like Last Ditch, suddenly become just uber versions of fast but slow attacks. Also weapon speed becomes meaningless. For folks with really high speed they can fire every weapon at the rate of once per second, so they get mad when they get a speed slice. I give away all my weapons that get a speed slice now ... does that make any sense?
It also makes no sense for the TKAs to get +115 speed (over +100 does nothing) or for fencers to get weak weapons that end up being slower than a swordsman because of the speed equation.
My point is just that this equation is screwed up. I don't think the Devs even understood how it worked, because frankly in their own posts they seemed like they had no clue at all. I think we can fix it in a way that keeps the professions balanced but gets rid of a lot of the stupid effects of this change ... just change the equation instead of these dumbass speed cap things the Devs proposed.
The point is that Pistol-users should not be empowered through the evisceration of Rifleman. That's unnecessary, that's redundant, and that's overkill.
Jaegan linked false and disproven data in his Pistoleer Petition thread, leading directly to the speed nerf which, most likely, will keep Pistol speed the same and cut the DPS of Rifleman masters by 2/3.
I have no problem with Pistoleers receiving any number of benefits in higher damage styles, great status effects, a higher damage DX2, lower HAM costs for their Melee Defense attacks . . . and the vast majority of Rifleman would support all of these positive changes if our speed were not facing an impending, hellacious nerf.
When asking for any number of specific improvements to the Pistoleer class, Jaegan threw in information suggesting that an accompanying nerf to Rifleman would be integral to class balance. That is the problem.
That doesn't justify attacking Jaegen personally. There's a significant difference between attacking a person's argument and the person. You need to be able to make that difference if you want people to really look at your arguments. You might find it effective in getting riflemen emotionally riled up and supporting your points just because they're angry, but if that is your goal, how is that any less calculated and underhanded than what you are accusing Jaegen of doing?
On the Pistoleer Board:
http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=17541
On the Carbineer Board:
http://forums.station.sony.com/swg/board/message?board.id=carabineer&message.id=7110
Please don't go there to flame or troll, I want those posts to stay within their professions. Getting their feedback is encouraging. When I am ready and the idea is mature, I will take it to the Bounty Hunters.