Rifleman Archive

Thread: Is accuracy really important?

TheImperialConnection
Mon Jul 11, 2005 8:21 pm
#1

I just created a novice rifleman that's new, and I think I found the template I want. The thing is it focuses almost soley on accuracy. In fact it ends up with +340 accuracy. Is the bonus damage due to accuracy really worth it in PvP combat? For a support Sniper, that is.



Master Marksman
Brawler (4,0,0,0)
Medic (0,3,3,0)
Commando (2,2,4,2) Shock Trooper
Novice Bounty Hunter
TheImperialConnection
Mon Jul 11, 2005 8:29 pm
#2

By the way I'm gonna get a weapon that just does as much damage as possible, with SAC second, and DPS is kinda useless to begin with. So an incredibly high damage weapon even if it has 100 SAC or so. Relying on heavy hitting attacks.



Master Marksman
Brawler (4,0,0,0)
Medic (0,3,3,0)
Commando (2,2,4,2) Shock Trooper
Novice Bounty Hunter
Drakenya
Mon Jul 11, 2005 8:48 pm
#3

Acc helps because the larger (opponents defense - your acc) is, the more damage you deal, and vice versa. And its not much, but in the PvE stuff I've done (not really a PvP player, so not sure how much it works then), higher accs do make a nice difference. But usually you give up defense trees to get acc trees.




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Raken - Commando / Elder Rifleman, Carbineer
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xDiggerx
Mon Jul 11, 2005 10:49 pm
#4

I suggest you consider SAC first then max out damage. You can easily get a 82 SAC rifle with damage at 1,184, both maxes.


Also consider what you want to mod on your character as part of your professions and what you can mod externally.


Damage = weapon based, can be modded with slices and powerups


Speed = profession based, AA & CA mods, weapon slices, weapon powerups


Accuracy = profession based, AA & CA mods, weapon powerups, FOOD


You can take Crispic (+40 Ranged Accuracy) and/or Deuterium Piro (+200 Ranged Accuracy) plus have a +17 accuracy mod built into the rifle (scope added).


Get SAC and Damage on your rifle, get speed in your template, modifiy accuracy as needed with the other items available to you in game (food, pups, etc...).


My suggestions to you.






xDiggerx - Master Bounty Hunter/ Master Combat Medic/Rifleman 4000
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Bermag
Tue Jul 12, 2005 3:43 am
#5


Question is however how accuracy on weapon relates to accuracy from skill/food.


If accuracy isbased on weapon accuracy and then modified depending on your skill accuracy (including food) then accuracy on weapon is very important. Much like firing speed is calculated (base is weapon speed then modified)


If accuracy on weapon is just added to your other accuracy from skills and food then it is not important. 10-20 accuracy is very little compared to having 200 or more accuracy from skills.


But I have not seen any evidence how this works




---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
JeffIncredible
Tue Jul 12, 2005 4:24 am
#6

Accuracy is especially important against melee cob'ers and jedi. Jedi are hard to hit with aura so every bit of accuracy you can squeeze out helps. My template has 330 without food and I still miss them more often than i'd like.



I USED TO take Defense Stacker 2....do you?

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Drakenya
Tue Jul 12, 2005 6:49 am
#7

All acc bounuses combine, so you add in the weapon bonus, food bonus, aim bonus, skill bonus, etc....




The Few. The Proud. The Trolleone.

Drakenya - Master Smuggler / Elder Assassin / S. A. Ace Pilot
Raken - Commando / Elder Rifleman, Carbineer
Drak' - Bounty Hunter

The Original
Descrambler

SateRypher
Tue Jul 12, 2005 8:24 am
#8

Well, what looks better?A Miss or a high number over your target's head?



- LOL PBJOWNED
Ackehece
Tue Jul 12, 2005 9:24 am
#9






Bermag wrote:


Question is however how accuracy on weapon relates to accuracy from skill/food.


If accuracy isbased on weapon accuracy and then modified depending on your skill accuracy (including food) then accuracy on weapon is very important. Much like firing speed is calculated (base is weapon speed then modified)


If accuracy on weapon is just added to your other accuracy from skills and food then it is not important. 10-20 accuracy is very little compared to having 200 or more accuracy from skills.


But I have not seen any evidence how this works







just added into the total at the end.

but still every little bit helps.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




TheImperialConnection
Tue Jul 12, 2005 2:06 pm
#10

Well, I just thought of something else. What tabout a fear factor ( no pun intended)?Nothing scares the living **** out your enemy like a really really really high number over there head from a Sniper Shot...



Master Marksman
Brawler (4,0,0,0)
Medic (0,3,3,0)
Commando (2,2,4,2) Shock Trooper
Novice Bounty Hunter
Shagg22
Tue Jul 12, 2005 4:58 pm
#11

Also, the combat roll is accuracy vs. (ranged, in this case) defense. So themore accuracy you have, the more likely you won't miss against someone with high defenses, or high end pve mobs. I have 285 on my rifleman and Irarely miss.




00101000100110011101001011011111110100100010011111
00111010000011000011000110101111010011010110111000
00101000000010010110000111011000001101110000110101 Kodrac Darkcloud
11010011000100010110011101001000001000001110110111 Carbine & Pistol Specialist
11100111100011011001010110100101010110110011101000 Mayor of New Suntir, Lok
01101000110100101101110000011110011010100100110001
10100010100001110000101111101110010010100000000111


Bermag
Wed Jul 13, 2005 2:29 am
#12




Ackehece wrote:





Bermag wrote:


Question is however how accuracy on weapon relates to accuracy from skill/food.


If accuracy isbased on weapon accuracy and then modified depending on your skill accuracy (including food) then accuracy on weapon is very important. Much like firing speed is calculated (base is weapon speed then modified)


If accuracy on weapon is just added to your other accuracy from skills and food then it is not important. 10-20 accuracy is very little compared to having 200 or more accuracy from skills.


But I have not seen any evidence how this works







just added into the total at the end.

but still every little bit helps.






What do you mean by adding into the total at the end? Is it just skill accuracy + weapon accuracy or is it two steps where you first calculate an accuracy taken target defense into account resulting in a "real accuracy" (maybe using some kind of diminishing return formula) and then the weapon accuracy is added to the result making the weapon accuracy weigh heavier in the formula than the skill accuracy?


It would also be interesting to know how accuracy actually affect damage. Is it just a pure bonus modifier depending on how much more accuracy you have over defense or is it like some people think, affect where on the min-max damage range on the weapon you will use (high accuracy over defense would use max damage or near and if target defense is much higher than your accuracy the min damage on your weapon will be used). If that is true then a weapon with a very low spread between min and max will not be affected much by accuracy (a weapon with min dam 999 and max 1000 would always do same damage no mamtter the accuracy)


Accuracy is my favourite topic to discuss lol.



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
Now playing Eve
Ackehece
Wed Jul 13, 2005 10:16 am
#13

All accuracy is rolled together before comparing to the targets defense.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




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