Rifleman Archive
Thread: MRifleman/MDoctor or MRifleman/TKM?
master rifleman -master marksman(for commando) - commando 0-0-4-0 -brawler 4-0-0-0(commando req) - novice medic -scout2-0-2-0 tka 4-0-0-0
but thats just me i just like the flamethrower ive had carbine,pistols but ill guess i just like big guns
ArkanIrami wrote:
Is master marksman needed to be effective as a master rifleman? I'm contemplating a TKM/MRM combo, where would the points from master marksman be best invested in, if master marksman is not worth it?
Master Marksman isn't "needed" to be effective as a Rifleman, it's just the Icing on the cake if you want more speed firing your specials. I dropped it to finish my template. Always wanted to be a Rifleman / TKM. If I can find a Rifle Speed tape I'll be a happy chappy! I really have a hard time convincing myself to spend millions on one, I'd be far more satisfied finding one myself.
As far as the MRM/TKM combo, it's a lot of fun in PVE and PVP. Though it doesnt leave you a lot of points to spend elsewhere.. I took medic 1 0 0 0 and Scout 4 0 2 0. I might change around the Scout skills a bit.
In reply to anothe poster, I seriously hope they don't stop the defence stacking between the two professions, it's really only the Melee / Ranged / Status defenses that stack. The Melee and Ranged defense is decent but not Uber ( +120 Ranged / +100 Melee ) and the status defenses are really average, all except the Posture change.
There's been a bit of talk about the Defense Stacking Nerf, as far as I can tell it's only the Secondary defenses that are getting split Dodge / Counterattack / Block. Which is fair enough because once you get through the initial Melee or Ranged defenses is when the secondaries come into play and you Dodge etc... There is very little you can do to combat those secondary defenses and I think that is what the Dev's are trying to rectify. You can cut through good Melee / Ranged Defense through Accuracy in your Template or on your Weapon. Only certain status effects lower the Secondary defenses and to get them to stick you generally have to hit the person first.. which can be a problem.
My template is....
TKA Master
Rifleman Master
Scout 4/0/4/0
Novince Medic - for stims
I can solo anything short of a krayt dragon and I am not too bad at PVP
Took this template becase (as you know) when you shoot something the 1st thing it does is run up to you...I want to hold my own a long and close range.