Rifleman Archive

Thread: ultimate mind pool hitting template?

Decin
Fri Apr 09, 2004 1:20 pm
#1

I am currently a TKM, going to pick up rifleman as well. Atfirst I just thought I would do this to be awsome in both ranged and mele, then i relized that unarmed mind hit is a really strong hit. I can doo up to 200 to the mind pool with my good vk equiped, then once I get master rifleman it will be insanly good at destroying mind, then I though I would also go up the 2 handed tree a bit and do 0404 or at least 0400 to get that mind attacks. so tell me what you all think of this template for mind attacks and if anyone here has somthing similar to this or what I should change about it. Thx in advance.



Ifu Joni
Master Swordsman + Doctor
[Bloodfin's Fiery Twi'lek]



Stormbilly
Fri Apr 09, 2004 1:27 pm
#2

pick up master swordsman instead of TKM if you want to do massive mind damage. Keep meditation from TKA and maybe a defensive line depending on how many skill points you have. That would be the ultimate mind pool hitting template..........................................................................................................





Well...................


Actually............


rifleman/combat medic would be ultimate mind pool hitting template but that isn't what you were looking for I think.


Phetro
Fri Apr 09, 2004 2:08 pm
#3

For PvE, I would suggest Master Rifleman/Master Swordsman--far more MOBs are weak against blast than kinetic, and CM poisons and disease are not very effective against the high HAMs of mid- to high-level MOBs out there. TKMs do hit fast, but Two-Hand Head Hit is far more powerful, and Swordsman also get the mind DoT from Two-Hand Mind Hit (not that bleeds are worth anything anymore).


For PvP, I would suggest Master Rifleman/Master CM--CM poisons and diseases are extremely effective in PvP, and not subject to the 75% PvP reduction. Both Swordsman and TKMs (regardless of what the nerf-criers and whiners say) are useless in anything above newbie-to mid-levelPvP, as all good composite armor greatly reduces kinetic and blast damage (though if I had to pick one or the other, I'd still pick Swordsman because of the 25% damage bonus you'd get for having AP 2 damage).





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"Those of you who benefit others are merely average, and deserve no praise. Those of you who benefit others, and do so for no reward whatsoever, and do so regardless of cost to yourselves...you are the ones that are worthy."
Decin
Fri Apr 09, 2004 7:58 pm
#4

well the thing with swordman is that I can get both the min and head hits withought mastering, is there any real reason why I should master it?



Ifu Joni
Master Swordsman + Doctor
[Bloodfin's Fiery Twi'lek]



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