Rifleman Archive
Thread: Help with 2 template choices please...
Go route 1 but forget the medic skills, use stim D's and ruby biel (drink) and get nice heals every 30 sec. Use the remaining skill points in Carbineer and get some nice specials - Improved charge shot/ best kd shot in the game or get some general accuracy and go with improved leg shot - i believe 3rd best damage shot in the game or you could go the full auto area route and have a 90 degree decent damage aoe
MBH has better defensive skills but you have better crowd control for PVE and Looting with option #1.
under no circumstances should you go for anything other that option 2 - BH give great melee and ranged defeces, master pistols (from option 1) offers little usefull stuff over pistols 0003 (as you get all the accuracy and speed bonuses you'll need from master marksman and BH. healling from medic is too draining on your Skill Points. get 1200 stim d's and if in need drink ruby bliel - 30 round time healing (often less if you can use it well). you'll have a huge speed to mod those slower - high damage (and importantly low SAC) rifles. and you keep harvest and mask scent from getting MBH (it uses scout)
as a recommendation - i have this similar template myself and druring the long CU respec my ENTIRE guild are exactly the same template. we are PVP mostly but the best PVP is always (aruablly) the best VS creatures.
you can then also keep the BH tree while grinding jedi for the defences (and possibly checking the terms for yourself? dunno about this for sure). you could have fun supprising a jedi when you've still got 3000 BH and whip out your lightsaber!