Rifleman Archive

Thread: Master Rifleman, Master CM + what?

MastaJones
Wed Jun 08, 2005 5:19 pm
#1

If I respec to Master Rifleman, Master CM, what should I put my remaining points into?


I have been a Pistoleer since release, and am finally giving up on it. Any suggestions on what to put my remaining points into?


Thanks
black666label
Wed Jun 08, 2005 5:43 pm
#2

4000 BH and go kill some jedi!!



and the rituals that fade away, and the roses that cease to be laid, and it's clear to me that we're one foot in a very shallow grave

Syrus Ardrax
~~ Master Bounty Hunter | Master Rifleman | Pistoleer~~
~~AoX~~
~~Art of Execution~~
~~44 Jedi Killed~~
Chilastra Novice Troll
Made by Lexxin
MastaJones
Wed Jun 08, 2005 5:45 pm
#3

I was playing around with the character builder and was thinking something along the lines of 2/2/0/4 pistols, for the ranged speed/accuracy and defenses.


Any thoughts?


Ackehece
Wed Jun 08, 2005 6:28 pm
#4






MastaJones wrote:

I was playing around with the character builder and was thinking something along the lines of 2/2/0/4 pistols, for the ranged speed/accuracy and defenses.


Any thoughts?







it is a really good thought


a root, defenses and speed.... all really good things to have







"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Chaotix_Altus
Wed Jun 08, 2005 6:52 pm
#5

You could go 0040 BH for KD and states.



NNNNNNNNNNNNNNNNNNNNN
Nikkilis Vorkon
SoR/Mazi/RECON/H4KD
Soldier of the Rebellion
Nothsa
Thu Jun 09, 2005 4:18 am
#6

I go for the Pistols 0404 remainder, and then the FS ranged speed branch for my final template. Gives you the improved root and also disarm shot, which when used in combination with startle shot, can make your opponent completely unable to attack.



Noth'sa Fox
Bothan Master Rifleman/Master Combat Medic/Pistoleer 0404 (AHAZI)
-
Bracon
Thu Jun 09, 2005 8:32 pm
#7


Actually, I like the template Master Rifleman, Master CM, 0004 Doc, then maybe then ranged speed in FS. That doc branch givesbuffing and for the most part they are as good as doc buffs except for thehealth buff, and they are a minute shorter than master buffs. Giving yourself an adrenaline boost is VERY helpful, it really speeds you up. In addition, you would be very helpful in groups, because you can damage a LOT, heal well, rez, and buff others. Just a suggestion



Bracon Rickriver
-----------------------------------------------------------------------------------
...has the distinction of being an Elder Jedi.
...has won SWG until it gets any harder.
...has retired to the Real World.
+HAX+
Zaax
Fri Jun 10, 2005 3:09 am
#8






Nothsa wrote:

I go for the Pistols 0404 remainder, and then the FS ranged speed branch for my final template.


my template exactly - other than atm i am still 0403 in pistols, when i get enough pistol XP , ill drop 2 more boxes of FS skills...




p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
planlos
Fri Jun 10, 2005 3:38 am
#9

FS-boxes dont raise your CL..... befor you spent any points in this be sure that you still have a CL of 80.


You can store as many FS-XP as you want so in most cases it is best to buy the FS-Boxes the day you can take all Boxes together.... the day you become paddy.


This Systems sucks.....
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