Rifleman Archive
Thread: Those poor, poor Bounty Hunters!
No need for the flame suit even though your sarcasm probably deserved some.
That idea has been tabled, as most BHs myself included were against it.
Also, it was an idea that was put in for discussion on the BH board and was rejected. I guess we should contact you first before floating any idea regarding our profession.
Also, we don't rule PvP and PvE. PvP is up for grabs between commando's, BH's and Combat Skill/CHs.
I'd say Combat Skill/CH rules PvE, that is the reason I guess they are the most popular and mostly mastered profession.
Isn't this the same Wepps who was proposing that BH's should also be able to make their own tracker droids because they could not be MDE's, get super-buffed probots that were bounty hunter only to make up for the fact they could not also be MCH's, extra defensive bonuses because they could not also get all the good TKA/Fencer/pistoleer defenses, etc.? ![]()
http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=32612
Seen that and just walked away. BTW you can be a BH have medic skills to remove bleed and also be a ranger and master the tracker tree. With a little left over about 3 skill points. I don't know get ranger camping I with that or more medic useage skill. -Thats what my BH secondary character is gonna do.
Seen that and just walked away. BTW you can be a BH have medic skills to remove bleed and also be a ranger and master the tracker tree. With a little left over about 3 skill points. I don't know get ranger camping I with that or more medic useage skill. -Thats what my BH secondary character is gonna do.
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how do u do that with 33 points?? novice medic 15 FA2 5 novice ranger 6 tracking1 5 leaving 2 points to get what...?? personally i dumped points into FA3 pharm3 for now. i may take up novice rifle and novice carbineer novice med FA1 at master BH. two boxes of investigation away and im going to have at a minimum novice medic.
FLATLINEDEATH wrote:
http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=64652
I mean, they rule PVP, they rule PVE and they don't even have medic skills? I think we should nerf rifle, and give Bounty Hunters personal Death Stars after we give them full doctor and combat medic skills!
Let me just suit up in my flame-retardant suit for when the Bounty Hunter trolls come here and "educate" me on their "plights" on how they're just trying to "fix" they're "broken" class.
-Sral
Have you read many of the replies in that thread?
There are generally 2 kinds of Bounty Hunters posting there. Those that think it's a great idea because they don't want to have to earn xp outside of the scope of their chosen profession (usually vote yes), and those that make more level-headed, balanced arguments (usually vote no)
After reading the first 2 or 3 pages of the thread, I think I will trust the good bounty hunters that understand the game system to sqash this. Have a little faith yourself.
Let me quote one person in particular:
"
This is a terrible idea.
Everyone voting "yes" is succumbing to selfishness and not considering the balance of the skill system.
The skill system means you can already get Medicabilities if you want them. You don't get your skills forced on you - you pick and choose what you want.
You're asking for Novice Medic's Stim B usage, which is arguably one of the most powerful skills in the game. And you're asking for it in exchange for nothing. Aside from being greedy, this is shortsighted - the odds are that the Medicine Use on Stim Bs will be moved up to Pharmacology 1 or 2. Medics know they're too easy for low-level players to access. Right now you're asking forNovice Medic skills. When Stim Bs are re-certed, will you be asking for Pharm 2 skills, too? Also, the low price of Stim Bs is a small tradeoff for getting 15-20 more skillpoints to play with. Spare us the charitable Mother Theresa posturing.
As for "only" wanting to get Stim B and Woundpack usage, well, what would you ever need a Medic for after that? Most of you know full well that even after a very tough fight, you'll only have maybe 30 wounds. One good Woundpack with Novice Medic, and you're completely healed. Wounds are a Medic's bread and butter. Only Medics who group with people and head out into the field are ever able to be useful in any damage-healing capacity. Wounds make you seek out a Medic in order to get healed. They're something that makes this game more independent and interactive. You want to eliminate one more level of interdependence under the theory that Bounty Hunters are completely self-sufficient.
Manyof you need to snap out of your greediness. A lot of people have said, "Yeah, this would be great for us, we would have Medic skills, who could argue with that?"
The answer is:anybody who paid 15 skill points for their Medic skills.
You're basically asking the Devs to make an exception to the skill point system, whereby everybody can pick and choose which skills they want for their character. You never get locked into one particular type of character. If you want certain skills, you do the work and get them. If you want a wide array of skills, don'tbecome a Master Bounty Hunter. Trying to change them now and asking for special treatment based on the always-bogus "but we're Hybrids and spent lots of skillpoints to get here sowe should be super-duper-powered!" argument isdishonest and slimy. You knew the rules when you went down the Bounty Hunter path. Live with them.
If you keep pushing this, you will alienate all other professions. Medics will wonder why they don't get "free" combat skills if BHs are sniping their skills without paying for them. Combat professionals who paid for Medic skills will be rightfully up in arms that BHs are getting a free ride when they had to pay.
This is not a game of chicken that you are going to win. I suggest you stop making such ridiculous, profession-stealing, balance-obliterating moves. I'm all in favor of Bounty Hunters getting fixed up and getting content added to them. However, the answer is not to cut out the interdependence and skill system that this game revolves around.
"
I bet you didn't get to any posts like that one, huh?
Pecos said:
"I thought BH/CH ruled PvP.
You can be both."
Not really, IMHO FA2 is needed to stop bleeding. I do go overt and hunt the members of opposite faction solo at times. Having FA2 has helped quite a bit. Also, when hunting investigation marks, those guys fire off bleeds all the time, and nothing is more annoying then getting incapped when you are 6000m in the middle of nowhere.
That leaves 33-20 = 13 skill points which is not enough for any CH besides novice which buys you 2 storage spots. You need both Tame I and Train I for level 25 pets. But, if you need real powerful pets, you really need to go a lot further in the CH profession.
So, with 13 points left over there are not a lot of choices (which is the way it should be for balance purposes).
Me, I am about 50K away from Novice rifleman and will pick up Novice and first box for Mindshot 2. That will leave me with 2 skill points which I will probably use for Diagnostics I in the medic tree.
A popular template for BH that I have seen mentioned is 1/1/0/0 in CH and Novice Medic for Stim-Bs though. That would not make you uber in PvP, but will allow you to solo a lot of mobs in PvE. The problem with that is your heals are not as good and you can not stop bleeding.
To the person who said I didn't read any of the posts against it, I sure did, and gave them all five stars. I just couldn't believe the greed of some bounty hunters.
I'm a Rifleman and a Master Combat Medic. I've spent countless skill points on my medic skills, why should anyone else get them for free?
-Sral
Only people with skills rule PvP and PvE. Just because you're BH doesn't mean anything.
-- YP
SocialConformer wrote:
...snipitty...
I bet you didn't get to any posts like that one, huh?
We get them all the time. Look at the issue of added range. At least half of us think the ranges proposed would be unbalancing. It'a a rather heated argument here. We even have proposed nerfage here (Master vs part Novice).
I think you are thinking about Pistoleers
([sarcasm] ooooh no, that's not a dig
[/sarcasm])
http://forums.station.sony.com/swg/board/message?board.id=bounty_hunter&message.id=64652
I mean, they rule PVP, they rule PVE and they don't even have medic skills? I think we should nerf rifle, and give Bounty Hunters personal Death Stars after we give them full doctor and combat medic skills!
Let me just suit up in my flame-retardant suit for when the Bounty Hunter trolls come here and "educate" me on their "plights" on how they're just trying to "fix" they're "broken" class.
-Sral
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43 not 33 ya jackass