Rifleman Archive

Thread: Force ranged speed

glorydragon
Mon Nov 15, 2004 10:10 pm
#1

Is FS melee speed still affecting rifles? is FS ranged speed working yet?
glorydragon
Mon Nov 15, 2004 11:57 pm
#2

bump.
Ackehece
Tue Nov 16, 2004 12:28 am
#3






glorydragon wrote:
Is FS melee speed still affecting rifles? is FS ranged speed working yet?





currently yes for fs melee speed- don't expect a fix soon.

and no for fs ranged speed T_T



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glorydragon
Tue Nov 16, 2004 12:30 am
#4

thanks, that's what I was looking for.
Cpl_Fisher
Thu Nov 18, 2004 6:35 am
#5

Yea the Devs HATE all ranged proffesions.



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Shakaru
Thu Nov 18, 2004 9:35 am
#6

I would like to know how many rifleman spect useless FSxp on the accuracy or speed skills in the FS tree. As far as I can tell all the other skills stack except for these. If there is a large enough segment of the rifleman population who did waste millions of XP on something that is no benefit to them because they were mislead into believing it would be then I believe the Rifleman Correspondant has an obligation to communicate this to the dev team.


The possible resolutions to this issue would be either of the following.

a) Force Ranged Accuracy and Speed stack onto your elite ranged professions. If you are Riflman Carbiner you would need to choose which one this would apply to.

b) A temporary window where players who spent XP into these skill trees would be refunded so that we could use them in skills that would be a benefit to us, assuming we have unlocked other branches through the required quests.



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lammergeier
Fri Nov 19, 2004 1:09 am
#7



Shakaru wrote:
I would like to know how many rifleman spect useless FSxp on the accuracy or speed skills in the FS tree. As far as I can tell all the other skills stack except for these. If there is a large enough segment of the rifleman population who did waste millions of XP on something that is no benefit to them because they were mislead into believing it would be then I believe the Rifleman Correspondant has an obligation to communicate this to the dev team.
The possible resolutions to this issue would be either of the following.
a) Force Ranged Accuracy and Speed stack onto your elite ranged professions. If you are Riflman Carbiner you would need to choose which one this would apply to.
b) A temporary window where players who spent XP into these skill trees would be refunded so that we could use them in skills that would be a benefit to us, assuming we have unlocked other branches through the required quests.





the dev team knows that it is broken. Waste93 (our correspondent) has alerted them to this, as have others. knowing it doesn't work is only the first step to a fix... and the other steps aren't automatic, or easy.

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