Rifleman Archive

Thread: Rifleman Urban Sniping Duel

TireeG2
Wed Sep 21, 2005 7:21 am
#1


Here's an idea for a game for riflemen,maybe a way to really feel like a sniper and use those concealment skills.


This could be played with small teams or just a 1v1 duel. Personally I think 2, maybe 3 person sniper teams might be the most fun.


The object:

Kill the commander: Each team has a non moving/non cloaking/non attacking/non doing anything commander. This could just be a pet or bored third party member. The team to first kill this commander wins the duel.


The rules:


  • Each team starts in different areas of the city already dueled with one another. Ranges for this could vary, 300-500m sounds reasonable to me.

  • One scored hit counts as a kill. This means you hit the commander or an enemy sniper once and they're dead. Dead people may choose to just sit where they are and observe or leave the play area.

  • Snipers may only fire while prone. Dive shot does not count, nor does kip up.

That's about it. I think I could see some interesting strategies with this. If anyone has any rule change reccomendations or tries this out,let me know here.


...more fun than a combat medic water balloon toss competition.

Message Edited by TireeG2 on 09-21-2005 10:24 AM



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Thailzam
Wed Sep 21, 2005 9:46 am
#2






TireeG2 wrote:


Here's an idea for a game for riflemen,maybe a way to really feel like a sniper and use those concealment skills.


This could be played with small teams or just a 1v1 duel. Personally I think 2, maybe 3 person sniper teams might be the most fun.


The object:

Kill the commander: Each team has a non moving/non cloaking/non attacking/non doing anything commander. This could just be a pet or bored third party member. The team to first kill this commander wins the duel.


The rules:


  • Each team starts in different areas of the city already dueled with one another. Ranges for this could vary, 300-500m sounds reasonable to me.

  • One scored hit counts as a kill. This means you hit the commander or an enemy sniper once and they're dead. Dead people may choose to just sit where they are and observe or leave the play area.

  • Snipers may only fire while prone. Dive shot does not count, nor does kip up.

That's about it. I think I could see some interesting strategies with this. If anyone has any rule change reccomendations or tries this out,let me know here.


...more fun than a combat medic water balloon toss competition.


Message Edited by TireeG2 on 09-21-2005 10:24 AM





Doesn't /duel have a maxdistance that two players can be from each other?? how would /duel work with multiple people on each side? You can only be in /duel with one person at a time, right? I could see it working as SF though.




Drayko Feraciao
Master Combat Medic / Master Rifleman
TireeG2
Wed Sep 21, 2005 10:06 am
#3


I'm fairly certain you can be in a duel with multiple people. The way I believe it works, is you're simply mutually attackable by anybody you're in a duel with. Each side is going to see 3 (or however many on the other team) red dots on their radar.


As for the duel range. I meant that all the players got together and hit duel, then ran to their start positions. I'm not sure if it's what you meant, but I didn't think there was a max range tostaying in aduel. At least I think I've been able to get up to around 200m away and still stay in the duel.


Message Edited by TireeG2 on 09-21-2005 01:10 PM



cccccccccccccccccccccccccc ccccccccccccccBrighamBasilone-Eclipsecc ccccccccccccBriggBasilone-Radiantccc cccccccccccBelieve me sweetie, I got enough to feed the needycccccccc
TwilekKilla
Thu Sep 22, 2005 12:32 am
#4

Yeah, you can have multiple people dueled at once. As for another idea, wwhy not have 2 riflemen duel each other, go to opposite sides of a city, NPC or PC, and first to land a hit or kill the other wins. You might say one can run around, and not snipe, but a covered sniper will get the first shot, it'll be a game of attrition, the fisrt to catch the other off guard wins.

After you can go SF near the Theed Starport, and conceal shot lone guys to death



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Raeve Tiesaci s Pimp of Rival
Makes the children cry
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Me > you, truth
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the power of the Pimp side


Thailzam
Thu Sep 22, 2005 12:43 am
#5






TireeG2 wrote:


I'm fairly certain you can be in a duel with multiple people. The way I believe it works, is you're simply mutually attackable by anybody you're in a duel with. Each side is going to see 3 (or however many on the other team) red dots on their radar.


As for the duel range. I meant that all the players got together and hit duel, then ran to their start positions. I'm not sure if it's what you meant, but I didn't think there was a max range tostaying in aduel. At least I think I've been able to get up to around 200m away and still stay in the duel.



Message Edited by TireeG2 on 09-21-2005 01:10 PM




Cool, I didn't know that about multiple people in /duel. Yea but 200m and '300-500m' is a big diff. I might be wrong, wouldn't be the first time, but I swear i've seen a message saying I was about to lose the duel due to being to far away. /shrugs




Drayko Feraciao
Master Combat Medic / Master Rifleman
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