Rifleman Archive

Thread: so PUP's drastically kill your wep cond??

Salebow
Mon Sep 12, 2005 9:52 pm
#1

like topic says, I went from 585 on gun today to 345. i only use action reducing PUP's..... is that the reason for the big drop?



(gggggggggggggggxnnntnnSalebownnntnnnxgggggggggggggg

Pre- CU & Pre-nerf (NGE) DARK JEDI KNIGHT
Ragen's House of Pimp class will be held from the hour's of 9:00A.M.-6:00P.M.
All Imperials & Rebels get a free discount and my signature book called "How to Pimp Ho's all for the low low price of a speeder". - Ragen' Night-Crawler

Ossklo
Mon Sep 12, 2005 10:00 pm
#2

Or it could just be you've used it so much, something like that. I'm not sure, but pre-cu the Holocron always stated that power-ups do not speed up the degrading of condition, although most people believed it did. Not sure about how it is now.



/-=Ossklo Ozzoni=-\



SyVirus
Mon Sep 12, 2005 10:39 pm
#3

now it says the weapon will decay quicker if one is on, as compared to if one isn't. Its like overclocking your CPU. It will run down faster compared to someone who didn't...same concept



Plus, if you ADK the weapon, you don't have to worry about that!





SyVirus -KH-
Bounty Hunter

Zu'ul
Commando
RSF*CorSec Ace
ganesh666
Tue Sep 13, 2005 3:51 am
#4



Salebow wrote:
like topic says, I went from 585 on gun today to 345. i only use action reducing PUP's..... is that the reason for the big drop?





Yes powerups definately speed up condition loss on your weapons, they have done forever. My answer... Adk your most used weapons.
OffTheGrid
Tue Sep 13, 2005 9:38 am
#5






ganesh666 wrote:





Salebow wrote:

like topic says, I went from 585 on gun today to 345. i only use action reducing PUP's..... is that the reason for the big drop?







Yes powerups definately speed up condition loss on your weapons, they have done forever. My answer... Adk your most used weapons.




Or if you are using you rifle for grinding you can just find a vendor that sells adequate ALRs for a reasonable price and stock up. I currently have 6 ALRs that are 86 SAC, good speed (cant remember the exact number), and 997 damage. I damage PUP them, wear them out and throw them away.



Please drop any winnings at Jimmy Neutron's Pixie at the Mos Midmar Mall (3494 -6630) just south of Mos Eisley

Lancaster Elkslayer -Midnight Marauders- Radiant

(gnn[[[[[[[[[[]nnWX9gggggggggggggggggggggggggggg)
PyscoJuggalo
Tue Sep 13, 2005 10:56 am
#6

Yes PUP's slaughter Weapon condition.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
flounder05
Tue Sep 13, 2005 1:14 pm
#7

I'm pretty sure if you read the description of a PUP it says it will decay your weapon faster.



CROSYK ~ LIGHTINGRIDER
Down With Pants
- V -
Warmaker01
Tue Sep 13, 2005 1:40 pm
#8

I'm not sure if it still does, but Overcharge Shot ate weapon condition up in the Pre-CU era.

Want a quick way to eat up your weapon back then? Use a PUP and start using the Overcharge Shots.

Salebow
Tue Sep 13, 2005 1:54 pm
#9

I'm prolly gonna slice the rest of it, then ADK it with an extra one i have. When i get a really uber one with tissues or power cells, and get it the way i want, i'll remove the adk off the old one. i have 2 exact copies of it, so i'm not particularly worried about it.



(gggggggggggggggxnnntnnSalebownnntnnnxgggggggggggggg

Pre- CU & Pre-nerf (NGE) DARK JEDI KNIGHT
Ragen's House of Pimp class will be held from the hour's of 9:00A.M.-6:00P.M.
All Imperials & Rebels get a free discount and my signature book called "How to Pimp Ho's all for the low low price of a speeder". - Ragen' Night-Crawler

Eddis
Sat Sep 24, 2005 4:29 am
#10

You can remove ADK's from equipment?



MELTED SANDWITCHES TASTE GOOD!!
Sephilous
Sat Sep 24, 2005 4:49 am
#11

^Only by destroying the item that's ADK'd.



ED

Master Rifleman (N), Master Doctor (h)

Y = π


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