Rifleman Archive
Thread: OK Mind shot sux
unless im mistaken both mindshot 1 and 2 are dots, the initial number you see as a hit is how much your opponents Mind pool will drain after each tick, also mindshot 1 and 2 should stack for double the mind draining fun.
i personally love bleeds but thats just me ![]()
Yeah mind bleeds is why I took up rifleman.
And soon to be doctor lol
Mindshot 2 +Mindshot1 +Spam Headshot3(or 2 if you dont have3)is the way to go.
I am 1/1/1/1 and with bleeds i get a fambaa's mind down faster than the people shooting at it get the rest of the HAM bars.
its really nice trust me.
Also good on pvp if you can wait the few seconds they take to kick in.
when you shoot mindshot1 or 2 it takes 20 seconds for the bleed to start. after that it will bleed for however much damage you rolled every 8 seconds (i think it's 8 seconds).
mindshot1 and mindshot2 stack, meaning you can use both on the same target and the dmg's are combined.
Mind Shot is a Damage Over Time (DoT) attack. You will fire, and 20 seconds later you will notice the Mind pool will drop for the amount you damaged the target. Mind Shot 1 = 6 ticks of damage spaced out by 20 seconds. Mind Shot 2 = 9 ticks of damage spaced out by 20 seconds. Obviously, this should only be used on targets that will last awhile. Any targets you can drop with three Head Shots shouldn't be bothered with a DoT.
Visit the Styles post at the top of the forum. Rifleman specials are explained there.
Lets say I lay at 63 feet/yards/meters what ever and use ms1/ms2 on a tortur. What happens next is kinds bad.... the darn thing is agrovated and so is the rest of the pack.... I have to run run run now ?!? I would much perfer conseal shot.
Do all of you mindshooters use pets/tanks? If so I can see the usefullness but alone it seems rather dangarous.
Rgs
Kuro
In large groups and with a CM with you (Mind-Desease) you will outdamage everything.