Rifleman Archive

Thread: what's point of startle shot...

HavocAngel
Sun Dec 07, 2003 2:06 pm
#1

(sigh)...

Was hoping that wasn't the case. Do the devs think "Let's break up the monotony of counter-sniping with a special that's both redundant and gimped!"? Oh, well.

Scobe
Saepiroth
Sun Dec 07, 2003 2:12 pm
#2






HavocAngel wrote:
(sigh)...

Was hoping that wasn't the case. Do the devs think "Let's break up the monotony of counter-sniping with a special that's both redundant and gimped!"? Oh, well.

Scobe



MONOTONY? You don't have flushing2 yet, do you?



Sapp O'Rath:
Booty Hunter, Imperial Colonel, Grand High Procurator of Dongs
Sapp's Postulate: SOE is a corporate experiment in just how hard you can piss in someone's eye and still have them pay you for the privilege.
HavocAngel
Mon Dec 08, 2003 1:51 am
#3

...when you have flushing shot for the posture change *and* a stun?

Scobe
Lowca
Saepiroth
Mon Dec 08, 2003 1:58 am
#4

Rhetorical questions make jesus cry.



Sapp O'Rath:
Booty Hunter, Imperial Colonel, Grand High Procurator of Dongs
Sapp's Postulate: SOE is a corporate experiment in just how hard you can piss in someone's eye and still have them pay you for the privilege.
Sotaudi
Mon Dec 08, 2003 4:32 pm
#5

It would probably be hard to quantify, but since everything on the secondary effects are chances to cause this to happen (chance to stun, chance to dizzy, chance to change posture, etc.), my guess would be that Startleshot1 and 2 have a greater chance to raise posture than do Flushingshot1 and 2 since the Startleshots are higher in the tree than their Flushingshot counterparts and the Flushingshots have multiple effects. I say it would be hard to quantify because NPCs change posture on their own a lot, and it would take a lot of data and analysis to determine why a particular target changed posture when it did. I think only Development can answer this one.




Sotaudi Crestlighter
Master Rifleman / Master Combat Medic
"The Physician's Pain Reference"

Former Professions
Master Doctor | Master Swordsman | Master Brawler
Master Scout | Ranger



GalacticDarkMaster
Mon Dec 08, 2003 5:07 pm
#6

Startle is a great shot I know I want animals to stand up and chase me.
PyscoJuggalo
Mon Dec 08, 2003 9:48 pm
#7

The point of startle shot is to take up space in a skill box, same with suprise shot.




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
GazimusPrime
Tue Dec 09, 2003 5:18 am
#8

i know i havent used half of the attacks in the skill boxes , well used once at least and then figured, nah its crap shot, never gonna use it




LEVOYAN : GAZ-UK : GAZZY BABE
MASTER RIFLES/MBH: MASTER CARBINEER/MCM : DARK JEDI
"...And i will strike down upon thee with great VENGEANCE, and
furious anger, those who attempt to poison and destroy my brothers..."
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