Rifleman Archive

Thread: Master Rifleman and the Accuracy SEA

DooFy
Tue May 18, 2004 6:35 am
#1

At master rifleman you don't miss a shot in pve but pvp on the other hand. Does having more accuracy after master help against high dodge professions? What's the accuracy cap?



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Baked, not fried. The healthy choice...
XaverriJade7
Tue May 18, 2004 7:38 am
#2

I believe we have +160 accuracy at Master Rifleman. I'm sure more accuracy never hurt anyone (at least the one shooting ) so if you wanna get more, go for it. You will only be able to get an additional +25 to accuracy though as that's the cap for all SEAs. Having higher accuracy should help you in PvP, butwhether or notyou'll notice the difference, I dunno. I find what we get with just MR to be enough for me. If you like, you can probably find some power-ups that improve accuracy as well.





Kezia Sunshade
RIS Certified - Master Armorsmith - 12 Exp. Pts
Vendor locations:
Outland, Naboo (7013, 3646) - Kashyyykian Hunting Armor & Imperial Prototype PSGs
Elexis' Hard Wars Cafe in Paradox, Lok (1330, -305) - Kashyyykian Hunting Armor
DooFy
Tue May 18, 2004 8:49 am
#3

Well I've been saving this +7 accuracy sea that I looted but after I popped some dead eye last night I hardly missed this master fencer. I was wondering if I could get a little less missing with more accuracy attachments.



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Baked, not fried. The healthy choice...
WayneInAustin
Tue May 18, 2004 9:24 am
#4

I should know this, but I don't... what is Dead-eye (obviously a food, spice, or drink that improves accuracy) and where do you get it?




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Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


beamstalk
Tue May 18, 2004 10:18 am
#5






WayneInAustin wrote:
I should know this, but I don't... what is Dead-eye (obviously a food, spice, or drink that improves accuracy) and where do you get it?






Remember those Story Arcs? Dead-eye serum is what the Rebels won after the second story arc. It boosts your accuracy and you can get at your local, albeit hidden, Rebel recuiter. Story arc three was to see if it would be a permenant thing or not, iow if rebels won it will be permenant if imps won it will be gone forever.



Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
DooFy
Wed May 19, 2004 12:14 am
#6

It doesn't count towards food, drink or spice. And it is here to stay. Just waiting on the new schematic that doesn't require alderaan flora.



_________________




Baked, not fried. The healthy choice...
OditeFosore
Wed May 19, 2004 12:22 am
#7

I guess the cap would be 185 (160 base+ 25 from SEA's)+ food/drink for us riflemen. I'v got a few SEA's in my pvp armor that add up to about 15 or so that I think help me to hit the hard templates more often. I haven't tried hitting a fencer friend anytime recently though without the armor on to see if I miss more often, but I like to think it helps.



♣Odite Fosore Rahu Coteau
Imperial Soldier 12 Point Master ChefΨ

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