Rifleman Archive

Thread: Yet Another Rifle Template Idea. Suggestions?

Malicoire
Sun May 23, 2004 7:33 am
#1

Been Master Rifle for a few months now and am loving it. Just recently dropped MCH (always sad to see all those critters that cost me so much gathering dust in the datapad.) and picked up Swords in it's stead. Still working up through it.

But here's where I'm thinking of going:

Master Rifleman, Master Swordsman, Fencer 3000, Medic 0240


Figure the melee and ranged defenses in the first branch of fencer should help with tanking, Medic will give me stim Ds I think with a bit of a boost to treatment spd.

What do ya think of this layout?



________________________
w ]|V|[alicoire

1Kylekatarn1
Sun May 23, 2004 10:13 am
#2

Malicore is it for PvP or PvE? either way its pretty close to mine except for one large difference. I'm Master Rifleman, Master Swordsmen, Pikeman 0004, medic 0140.


The pikeman part allows me to use those crazy DoT pikes. THe line in it that I took is the accuracy line, which any pikeman will tell you, you need. Also because it is the combat XP line all you need to do is grind up to novice with you pike then you can use your rifle for the rest. The medic part allows me to heal a little faster, and yet I can still use my 1000 heal Stim E's.





Trino and Valance

Malicoire
Sun May 23, 2004 10:33 am
#3

Both really. looking for a good krayt hunting template and a bit of PvP. I was told on the swords boards that my best bet for PvP would be Mrifle/Msword/Fencer 4440. For KD and dizzy resists.

/shrug

Willing to take more ideas. And thanks Trino.



________________________
w ]|V|[alicoire

realvorda
Sun May 23, 2004 11:20 am
#4

I'm dropping the swords for fencer, since swordman is normally a dmg dealing prof (in templates), and you are using it for defences.


I'm going to do this: master rifleman, master fencer, tka 4/3/0/1, and



Vorda Treygath
Synergy
[Original Mandalorian Warrior]
OditeFosore
Mon May 24, 2004 2:40 pm
#5






Malicoire wrote:


Master Rifleman, Master Swordsman, Fencer 3000, Medic 0240

What do ya think of this layout?



Nice, very nice. Able to use stim E's, maxed ranged and melee defense and melee/ranged mitigation 3. Don't think you'd want to change anything.



♣Odite Fosore Rahu Coteau
Imperial Soldier 12 Point Master ChefΨ

Lazeh
Tue May 25, 2004 12:40 am
#6

I'm doing Master Rifles - TKM - Pistols 0040 - Medic 0140


This leaves me with:

The ability to use good long range ranged attacks

The ability to use decent Close range ranged attacks (Fan Shot)

The ability to use good melee attacks

The ability to heal myself using StimDs


This leaves me with the defenses:

Block 80

Defense vs Blind 60

Defense vs Dizzy 55

Defense vs Posture change (down) 80

Defense vs Knockdown 70

Defensive Acuity 96

Melee Defense 102

Ranged Defense 119


This looks pretty good to me. Wasnt calculated in-game I think ranged defense and Def vs posture change is higher.. also melee def should be 104 i think. the other numbers look fairly right.


I have yet to do the pistoleer part, am only novice as I type.


what d'ya think bout this?
piezo
Tue May 25, 2004 2:07 pm
#7

"
I'm going to do this: master rifleman, master fencer, tka 4/3/0/1, and novice medic.


leaves me with a stunning 0 skill points, but: capped ranged defense (125), capped melee defense (125),


def vs: blind = 60

dizzy = 55

pos change down = 110 (capped at 90)

kd = 70

intimidate = 20

stun = 25


"



I have that currently, and i must say that it owns. The meditate line is invaluable. I FOW, PB, and med off wounds all day. The combat equilibrium is also nice. I jump up immediately, even when dizzied.





But as kickass as the template is, all it takes is one CM to screw up your day. On my server cms run around with poisons a hair under 1k, and disease around 600. Even if you kill the cma few seconds after you sight himand start medding, you will most likely get 3-incapped.


Right now i'm actually thinking of dropping fencer and taking up doc 4040 for cures. Gonna suck to lose the melee and defenses :/



Piezoh
DrPiezo



I SAID WE'LL CUT OFF YOUR CHONSON!
Knunchucksammy
Wed May 26, 2004 7:46 am
#8



Lazeh wrote:
I'm doing Master Rifles - TKM - Pistols 0040 - Medic 0140
This leaves me with:
The ability to use good long range ranged attacks
The ability to use decent Close range ranged attacks (Fan Shot)
The ability to use good melee attacks
The ability to heal myself using StimDs
This leaves me with the defenses:
Block 80
Defense vs Blind 60
Defense vs Dizzy 55
Defense vs Posture change (down) 80
Defense vs Knockdown 70
Defensive Acuity 96
Melee Defense 102
Ranged Defense 119
This looks pretty good to me. Wasnt calculated in-game I think ranged defense and Def vs posture change is higher.. also melee def should be 104 i think. the other numbers look fairly right.
I have yet to do the pistoleer part, am only novice as I type.
what d'ya think bout this?





Those are some good numbers, I will have to think about that. Most people seem to be stacking a lot of melee professions for defense, but Ranged defense is more usable in PvP. Good idea


Back



---------------
HVND - Have a Very Nice Day
XaverriJade7
Wed May 26, 2004 8:07 am
#9


After the combat rebalance, if I can confirm that the caps on defenses are removed, I might try this one out:



  • Block +80

  • Defense vs. Blind/Dizzy/Stun +50

  • Defense vs. KD +100

  • Defense vs Posture (up) +30

  • Defense vs Posture (down) +70

  • Melee Defense +201

  • Ranged Defense +188

  • Ranged Mitigation 3

Designed purely for Rifleman. Wish I thought of it before the caps were put in so I could compare pre and post revamp, but nothing I can do about it now


EDITED: Because it looks like we get +10 more Block than we used to- yay!


Message Edited by XaverriJade7 on 05-26-2004 08:50 AM





Kezia Sunshade
RIS Certified - Master Armorsmith - 12 Exp. Pts
Vendor locations:
Outland, Naboo (7013, 3646) - Kashyyykian Hunting Armor & Imperial Prototype PSGs
Elexis' Hard Wars Cafe in Paradox, Lok (1330, -305) - Kashyyykian Hunting Armor
echoHound
Wed May 26, 2004 4:19 pm
#10

Going with Master Pistoleer/Master Rifleman/Master Medic myself.


The Dev's have been tweaking Pistoleer and now all our defenses seem to be working right.


Dodge is incredible, and so's the melee defenses (Pistoleer+Rifleman). Both classes also get


Range Damaged Mitigation 3.


Balor, Starsider





Balor
Imperial Colonel
nikolai
Wed May 26, 2004 4:24 pm
#11






echoHound wrote:

Going with Master Pistoleer/Master Rifleman/Master Medic myself.


The Dev's have been tweaking Pistoleer and now all our defenses seem to be working right.


Dodge is incredible, and so's the melee defenses (Pistoleer+Rifleman). Both classes also get


Range Damaged Mitigation 3.


Balor, Starsider








Seems a little redundant, though.







"Go then, there are other worlds than these."




beamstalk
Thu May 27, 2004 7:02 am
#12






nikolai wrote:





echoHound wrote:

Going with Master Pistoleer/Master Rifleman/Master Medic myself.


The Dev's have been tweaking Pistoleer and now all our defenses seem to be working right.


Dodge is incredible, and so's the melee defenses (Pistoleer+Rifleman). Both classes also get


Range Damaged Mitigation 3.


Balor, Starsider








Seems a little redundant, though.






Yes, especially sinceRanged Damaged Mitigationdoesn't stack. So if you have Ranged Mit. 3 and then get Ranged Mit 3 from another class,it does not mitigate Ranged Attacks even further.


Ranged Mit and Melee Mit. will stack with each other.

Message Edited by beamstalk on 05-27-2004 09:06 AM



Kel-jun
Master Rifleman
Dark Blade - PA
Flurry
Thrawn caught his eye; and to Pellaeon's astonishment, the Grand Admiral smiled. "But," he whispered, "it was so artistically done."
SmoothOperator
Thu May 27, 2004 7:56 am
#13

Can someone clear this up for me?



Ok so lets say that from rifleman I have50+ toskill mod A and from pistoleer i have20+ tosame skill mod.


Does this mean that I will have 70+ at all times, regardless of what weapon I'm holding (or indeed unarmed)?


Or does it depend on which weapon I have equipped?







Proinsias MacGiollaCumhaíll
i R Commando
Ronin

yep, run
Page 1 of 2
Previous Next