Rifleman Archive

Thread: startleshot v. flushingshot

ob194
Sun Sep 21, 2003 5:52 pm
#1

Startleshot 1:


Time mod: 2


Damage mod: .75


Mind Cost: 1.5


To Hit mod: 5


Description: raises posture


==============================


Flushingshot 1:


Time mod: 2


Damage mod: 1


Mind Cost: 1.5


To Hit mod: 5


Description: raises posture + stun


==============================


So from what I can tell, flushing shot does more damage, and adds stun. What is the point of startleshot and why is it higher in the skill tree?




-ob
Eppyon_MM
Sun Sep 21, 2003 6:06 pm
#2

they are not both raise posture i cant remember off the top of my head but one lowers posture while one raises it, what makes one more important then the other i dont know...



Appy
Wanted for Mass Piket Homicide
Don't Let my Title fool you, I'm still an idiot
Chilastra Holonet
ob194
Sun Sep 21, 2003 6:22 pm
#3

Suppression fire lowers posture.







I am getting my info from here: http://www.swgcenter.com/info/SpecialMoves.asp, btw.




-ob
nihilix
Sun Sep 21, 2003 6:25 pm
#4

yeah, flushing shot is better



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Previously Taidan Nihilix, Grumpy, Bitter Master Weaponsmith/Master Rifleman Bothan
Currently Taiden Nihilix, Grumpy, Bitter Master Doctor/soon to be Master Rifleman Human.
Selling newbie melon for 20 million credits
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