Rifleman Archive
Thread: My post-patch weekend
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VolstedGridban
Mon Nov 17, 2003 2:00 pm
#1
<font color=#XXXXXX size=+1>Volsted Gridban</font>
Where the XXXXXX bit is a hex code that works exactly like the hex code colors in the game.
Where the XXXXXX bit is a hex code that works exactly like the hex code colors in the game.
VolstedGridban
Tue Nov 18, 2003 1:13 am
#2
At the onset of the October 8th patch, when all the critters turned social, I was a mere 2/1/1/1 Rifleman. The sudden increase in the number of social critters dramatically curtailed my hunting and XP acquisition, and by the time of this most recent patch, I had managed to achieve 2/2/2/2 status. It took me over a month to work up 3 boxes in Rifleman, and most of that came from working off -3208 Rebel Faction when I switched from Imp to Rebel
I am now a 3/3/3/3 Rifleman after a weekend hunting on Endor after the patch.
I also went from a 0/0/2/0 Ranger to a 2/1/4/2 Ranger in the same time frame.
Anybody who thinks we got seriously nerfed with this patch isn't playing the same game I am.
I am now a 3/3/3/3 Rifleman after a weekend hunting on Endor after the patch.
I also went from a 0/0/2/0 Ranger to a 2/1/4/2 Ranger in the same time frame.
Anybody who thinks we got seriously nerfed with this patch isn't playing the same game I am.
-NOS-
Tue Nov 18, 2003 1:46 am
#3
I'm all about that volsted. Before this patch you HAD to be a master to be effective with a rifle. Now, once you pick up conceal 1 (concealshot) your good to go in pve. Rifleman is now one of the few professions, which you dont need a pet or feigndeath to grind. maybe some day they will make non master rifleman more potent in pvp (master headshot is non master pvp's only option, which is not acceptable without master speed).
-NOS-
Tue Nov 18, 2003 1:56 am
#4
quick question for volsted, how do you add color to your sig? I know about using hex codes in game, but I dont know how to add color in my sig
RueKursk
Tue Nov 18, 2003 2:51 am
#5
Hmm...we need to plan our "Volsted makes Master" surprise party. I was thinking we tie him up with a spraystick in his hands and throw him to somesqualls for a while. Which would tickle if he didn't have the spraystick in his hands, but with it - it should give him some nasty indian burns!
Chewon
Tue Nov 18, 2003 5:33 am
#6
Rifleman as a whole got a lot better (i think). Problem is I can't really tell how good Rifleman are because of the massive bugs I'm having problems with. Has any1 else had any problems with the following:
1. Missions don't update themselves or spawn anything for me to kill
2. Can't buff because either a bug ora silent nerf has caused enhance Ds to jump from 76 to 95 med use required (I have 90)
3. A lot in game lag has poped up it seems, could be my comp tho
Thanks
-Chewon
2/0/4/3 Rifleman, 2/4/4/0 Doc, Master Medic, Master Marksman on Valcyn...Please sir, May I warp some more?
**edit** Bugs are killed the "Rifleman help" patch for me at least
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