Rifleman Archive
Thread: We have a delay Attack?
Uh... what?
I thought that section of noteswas saying that rifleman could no longer inflect a non-organic object with a state like Dizzy, Stun, etc...
yet another typo.. it used to read "stun effect". strafe doesn't stun either. they need to get these release notes PROOFREAD before they go live.
no, we don't have a delay shot.
"
any comments?
Why do they fix something that no one uses? I havent used cover in ages, Well since i found out it did nothing for me and i could still get off 3 shots before any mob would agro.
Telakyte wrote:
Basically they added something that is in practice...useless. A beloved "delay" attack that works only against a in-cover opponent. I can see the devs snickering even now with that one.
Who in the name of Nauritus uses Cover in PVP. I know of it being used in soloing npcs, but come on.... That's about it. That's like saying to me "Go prone while engaging that TKA coming at you. If he goes prone and into cover you can delay him!"
Oh brother.
/Sarcasm On
No...you guys have it all wrong. This is part of the combat balance. In the next patch, they are fixing Surprise shot. See...the idea will be that you will shoot the TKA running at you with Surpriseshot, and "Surprise!," he will beforced into cover. Now, you can shoot him with Strafeshot to remove him from cover and delay him. Just wait, it will all soon make sense.
/Sarcasm Off
r3dh3d wrote:
just read this in the launchpad but for some reason i dont remember reading it when the notes were posted before:
"
Panic Shot & Strafe Shot are cone effect shots that will delay your target for 10 seconds on a successful shot. Strafe Shot succeeds only when your target is in the ?take cover? position. In both cases, the effect ends upon further damage to the target.
"
any comments?
Lol, in the take cover position. Who takes cover in PVP