Rifleman Archive

Thread: Input on my Rifleman Stuff

KrogaMasi
Thu Sep 02, 2004 9:17 am
#1

Id like to get some input as to my new Rifleman skill clothes. I have a mabari armorweave belt with +7 rifle speed, +6 block, +5 rifle acc, +5 rifle acc while moving. My ubese bandolier is +13 speed, +12 rifle acc, +13 rifle acc while moving, +15 rifle aiming. My ubese shirt so far is +21 acc while moving. I realize that I only need +7 speed to cap at master, but the bandolier was already made, otherwise i wouldnt have put the speed tape in there too. I would have opted for a block and maybe a defense vs KD or posture change tape. Well, leave your comments, insults, or praise here and hope to hear some good feedback. Thanks.



Kroga Masi

The only doctor in SWG with malpractice insurance.
Warning: This post not intended for view by anyone.
Co-Leader of Conjurers of CHUB
My rifles do Mechagodzilla damage.

CharPrime
Thu Sep 02, 2004 9:31 am
#2

lol you have too much speed


i would sell the belt and keep rest.



Vendor location kor vella -2931 1721.
Drop of vendor location kor vella -2897 1698

RIS quest and set completed on 6-12-04,

mafiree
Thu Sep 02, 2004 9:57 am
#3

looks nice even if u have too much speed



Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
Ackehece
Thu Sep 02, 2004 10:30 am
#4

you can never have to much speed... capping right now does not mean you will be capped after the combat revamp - hold onto the speed (better yet put it in the bank for now to avoid decay) and if the combat revamp significantly changes rifle speed equations you will be set with a least a good start.



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




mafiree
Thu Sep 02, 2004 10:33 am
#5






Ackehece wrote:

you can never have to much speed... capping right now does not mean you will be capped after the combat revamp - hold onto the speed (better yet put it in the bank for now to avoid decay) and if the combat revamp significantly changes rifle speed equations you will be set with a least a good start.




good plan




Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
KrogaMasi
Fri Sep 03, 2004 6:00 am
#6

well, the belt doesnt have condition and neither does the bandolier. both are pre nerf so the only thing with condition is the shirt.



Kroga Masi

The only doctor in SWG with malpractice insurance.
Warning: This post not intended for view by anyone.
Co-Leader of Conjurers of CHUB
My rifles do Mechagodzilla damage.

Ackehece
Fri Sep 03, 2004 8:47 am
#7






KrogaMasi wrote:

well, the belt doesnt have condition and neither does the bandolier. both are pre nerf so the only thing with condition is the shirt.






they will retroactively have condition applied to them as I understand it...



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




KrogaMasi
Sun Sep 05, 2004 3:40 pm
#8

Well, i only use them for PvE when i hunt krayts or ns so they spend the rest of the time in my storage droid. Should last me the rest of the time the game lasts. Thanks for the input everyone, keep em coming.



Kroga Masi

The only doctor in SWG with malpractice insurance.
Warning: This post not intended for view by anyone.
Co-Leader of Conjurers of CHUB
My rifles do Mechagodzilla damage.

BryianN
Sun Sep 05, 2004 6:10 pm
#9

What server are you on?



BRYIAN
Novice Sig Stealer
My rare box of SWG


KrogaMasi
Wed Sep 08, 2004 6:20 am
#10

BLOODFIN,



Kroga Masi

The only doctor in SWG with malpractice insurance.
Warning: This post not intended for view by anyone.
Co-Leader of Conjurers of CHUB
My rifles do Mechagodzilla damage.

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