Rifleman Archive
Thread: A Simple Solution to a Mild Problem with the CU...
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Grimwalker
Fri Apr 22, 2005 9:41 am
#1
I am a MBH/Mcarbs player that has noticed a simple problem with a simple solution in the CU that wouldn't require nerfing the ranges of either carbines or rifles.
Only pistoleers can use stopping shot.
Why? No more 65m roots that give no option for countermeasure from any other ranged profession but another rifleman. Only a short-ranged ranged combattant (pistoleer) will then have access to this somewhat overpowered special. I think this idea sure beats the '10-50m for carbines, 30-65m for rifles' BS I've heard people suggesting-- such suggestions are about the same as a suggestion to remove my carbines from the game... and would also severely limit rifles.
Support my simple solution, rooting only for pistoleers.
DomMantell
Fri Apr 22, 2005 10:09 am
#2
Alternatively they could introduce a system where rifles were usable at any range (up to 64m) but accurate at ranges 50m+, carbines in ranges 20-50m and pistols 0-20m.
Outside of those ranges the weapons would be usable but horribly inaccurate.
Think that system is used in another game, I just can't think which....
Outside of those ranges the weapons would be usable but horribly inaccurate.
Think that system is used in another game, I just can't think which....
Ackehece
Fri Apr 22, 2005 10:20 am
#3
Both of which have been suggested to other parties and they don't want to listen - the devs did though so we don't have a min range....yet
Bermag
Fri Apr 22, 2005 11:00 am
#4
Or they could have a "root recovery" command like there is for other states. But it should still take some time to recover or melee would have all the benefits (we run slower than melee)
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