Rifleman Archive

Thread: Is it just me or..................

Koider
Wed Sep 17, 2003 7:07 pm
#1

I don't know if I have been just having an incredible lucky streak the last couple of nights grinding xp, but I have been really kickin' booty!! Has anyone else noticed the same?



I've still gotten one shotted by a couple of lt. blue mobs but I am hitting more and for more damage......... have stats to prove it.



No I have not gotten any new skills or changed equipment in the last couple of days.






Koider Oys
Imperial Rifleman Intrepid


Rifleman............. The Proud!! The Few!!! The Screwd!!!
Debrad
Wed Sep 17, 2003 7:24 pm
#2

I was just thinking that last night. I am consistently hitting harder than previously..



Debrad Shehester
SNCO Public Relations
Soga Mijizi

Master Rifleman, Master Ranger

"The only thing I feel for you is the recoil" - Debrad Shehester
du212
Wed Sep 17, 2003 7:25 pm
#3

i was just thinking the same thing...i was on Dant hunting pickets with my tank and dropped to kneel 41m from a lair (FULL, not hit yet) and had a -21 Acc mod...I used my laser rifle (we all know 'bout T21 issues anyway) and used Flushing2 shot...


Now normally with Flush2 i hit anywhere from 100 -3000 but this time I hit the lair for 14,000....??


When the pickets came out and all three hit my tank, i shot Flush2 again and hit all three for average damage plus I hit the lair again for 15,000....(little good since it doesnt lose HP till its thesingle target of Flush2)


i have yet to repeat this XP damage on any other lairs or animals but i thought those lair hits were just downright amazing/weird....


Zarath


Valcyn, Rifle 4/2/3/3

Tsalmaveth
Wed Sep 17, 2003 7:30 pm
#4

You are now able to do 3x the damage to a lair that has no spawns left. With the recent hotfix, they may have made a mistake and allowed you to do the 3x damage to lairs that still have defenders.
du212
Wed Sep 17, 2003 7:40 pm
#5

actually even after the lairs have emptied, i haveNEVER been doing 3x the damage


this is the only time i have ever hit that high in damage, tho i do agree its probably some related screwy code that allowed that.



Debrad
Wed Sep 17, 2003 7:43 pm
#6






Tsalmaveth wrote:

You are now able to do 3x the damage to a lair that has no spawns left. With the recent hotfix, they may have made a mistake and allowed you to do the 3x damage to lairs that still have defenders.





If this is the case then the QA and Testing Teams at SOE really need a rocket put up them. the Devs explicitly defined that it would only be if the Nest was empty. For this to go through Testing and not be picked up is a sad indictment on their processes.



Debrad Shehester
SNCO Public Relations
Soga Mijizi

Master Rifleman, Master Ranger

"The only thing I feel for you is the recoil" - Debrad Shehester
Tezctlpoca
Wed Sep 17, 2003 8:49 pm
#7

2 days ago I was on Dantooine and I started to notice numbers floating off over the targets ( pikets and Huurtons with some of those ugly Cromag looking tribes people )head for -2500.....-3000....holy crap, -3500!! I've definitely been kickin ass lately; I had thought it was due to being about 3/4 of the way to master, but if other people are noticing this.......hmmmm.......



Oderint dum metuant
Harowen
Wed Sep 17, 2003 9:27 pm
#8

My experience has been that if the lair has no defenders it takes the triple (or so) damage. Now this doesn't mean that the lair is done spawning creatures. A new one may come out somewhere down the line. It just means that if that lair has none of it's own defenders currently in existence it takes the extra damage.


And for the record I hit a Malkloc Bull lair for 15,432 damage with my 459 max damage laser rifle and a flushing shot 2.

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