Rifleman Archive
Thread: Secondary Profession To Rifleman
Rifleman/TKA...not bad.
Rifleman/Combat Medic...now you just have a vendetta against people.
Rifleman/Defense Stacker (I'll let you figure the stats out)...now here comes a tons of pain.
I have a rifleman/ch, and PvE is where I really excel.I can wander around, kill stuff, harvest for docs or whoever, neber get a scratch. Rancor lairs, no problem.
PvP is slightly different.Since the great CH nerf(which I hope will NOT be repeated on rifleman), pets are not that great in PvP.Master rifle skills are always enough as long as you are clever, and not get vaught too close to anyone.Bio grauls/rancors or whatever look cool, but are easy prey for a TKM unless the kinetic resist is really high.I use a couple of nice Bio Razor cats, dont attract attention, both have light armour and reasonable resists.They cannot fight for you, but can assist.As long as that is remembered, PvP is not too bad.
There are so many that complement Rifleman, I will be devastated if we are nerfed simply because the other combat professions remain broken.
PvP
Rifleman/Doctor (Buff 6 of your stats whenever you feel like, and migrate your stats to mind)
Rifleman/CM (Plain and simple this is mean, posion the mind, disease the mind, then shoot the mind)
Rilfeman/Fencer (Carry a fencer tag, and beat on your opponent up close with a stun baton, when your opponent begins to kite you, pull out your Jawa and finish the job)
PvE
Rifleman/TKA (Start off from a distance, and finish the job whenthe mob closes us)
Rifleman/CH (Let a creature Tank for you)
Rifleman/Ranger (If you want to make a load of money selling M/H/B this is the way to go)
PvP/PvE
Rifleman/Doctor (I gotta say this is gets my vote if you want to use your toon equally between PvP and PvE)