Rifleman Archive
Thread: Rifleman Stat Migration?
I was md/ rifleman but dropped md recently. Personally i think you should move most all your stats to mind, focus, and willpower but leave a little in health and action. If you raid your action and health entirely then you are setting yourself up for a lucky shot and or hit from a creature taking you down. I placed health and action at 500 each so that I could have more than one shot to incap myself.
so my stats look something like 500/400/ 400 500/400/400 900/1000/900
This works well for me and has lead to some exciting adventures.
I am a Rodian so i have some lowermind caps than other races but I still do find with food/buffs...
my migration is..
Red :
800/400/400
Green :
800/450/750 (My cap doesnt go any lower :- (
Blue :
1000/500/550
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I might be a little off here and there.... best I can do from memory.
Lets not forget tho that doc buffs can add almost 4k for 2 hours, and Food/Drug/Dancer/Musician (stacking)Buffs can add 3-5k for up to 2 hours.
Its not unusual for me to be walking around with no armor as 4k,3k,3k,4k,3k,3k,3k,3k,3k and who needs to migrate at that point? rofl.
500/450/450 Health
500/400/400 Action
800/1100/800 Mind
This allows me to wear a full suit of triple-kinetic-layered, encumbrance-sliced Composite *without* buffs. Not to mention, the 1100 focus really helps to alleviate the mind costs on my advanced stock, advanced barrel T21
Message Edited by crescentwindx on 02-18-2004 04:42 PM