Rifleman Archive
Thread: Combat support tree for marksman?
Well... do you feel the need for warning shot and supression fire?
I'm not master yet, so I personaly LOVE suppresion fire and warning shot... but I hear once you hit master you become quite a bad ass... so I don't know if you need those two shots anymore.
Warning shot makes something run away from you .. goes out about 20 - 30 meters, then comes back... although, from my experiance when you shoot it again it will just come right back... and you shoot fast at master, so I think it wouldn't be verry effective.
Suppresion freezes your opponent... I think it works on creatures only.. if it works on NPCs, I haven't had any luck with it.. but it will freeze the creature for 2 or 3 free shots... you can ujse it every 30 seconds I think.. or 15... I forget.
That's the scoop, good luck.
Well before 90% armor, and defence stacking I used suppresion, and warning all the time. Warning shot was for pets, and Flurry/Supression was riflemans only form of KD.
If you use strictly rifles, Flurry and suppression can provide fairly useful.
Well, I think you might be ok then... unless you really have nothing more to spend your skill points on.
But more aim definetly can't hurt... it's a toss up.