Rifleman Archive

Thread: Rifleman Template Opinion Please Help

Stacker
Tue Aug 17, 2004 11:36 am
#1

i've been MRM for a few weeks now and TKM for several months. i was out hunting NS and i had dizzy stick on me for over 2 minutes. i couldnt stand up the entire fight and i was killed by some POS initiate. i've always had a huge problem with the effectiveness of dizzy/kd. i think that dizzy shouldnt make you fall 100% of the time, you should have a 30% chance to stand back up. in real life if you spin around alot and stand up real fast, you arent going to fall down every time. but oh well. it was then and there that i decided to drop some skills (scout/medic/smuggler0010) and work on fencer. now i'm wonder, should i keep TKM and get fencer 0440 for defences or should i drop TK to 4404 and master fencer? i'd rather have a strong pve build with decent pvp abilities. please help, maybe waste will make an appearance on my post, btw very proud of the interaction you're having and the ideas you have. keep up the great work



~*~*~*~*~*~*~*~*~*~*~
Aeryth Skyy
Master Entertainer | Dazzler | Pirate
"When you get the choice to sit it out or dance, I hope you dance."
~*~*~*~*~*~*~*~*~*~*~

Teh Uber Clicky Maker!

slabby
Tue Aug 17, 2004 11:45 am
#2

For PVE, you'd want to keep Master TKA and just use the Defenses from Fencer.


If you were hardcore PVP, then I'd say go Master Fencer. But I did fine hunting about everything or at least tanking with Master TKA and Fencer Defenses.



Kalsion Ri'Tay: Gunfighter Extroidinair
Stacker
Tue Aug 17, 2004 3:20 pm
#3

thanks slabby i was pvping today and realized how much use i could get from TK's dizzy/kd attack. i dont know if fencer would be of as much use to me as master TK. btw does anyone else have any suggestions?



~*~*~*~*~*~*~*~*~*~*~
Aeryth Skyy
Master Entertainer | Dazzler | Pirate
"When you get the choice to sit it out or dance, I hope you dance."
~*~*~*~*~*~*~*~*~*~*~

Teh Uber Clicky Maker!

Nub-Ahazi
Tue Aug 17, 2004 4:16 pm
#4

go mrm/mtk 0040 pistoleer 4000 medic and just use quickheal its pretty nice and u can meditate the wounds off later
LiakyK
Tue Aug 17, 2004 4:22 pm
#5

0/0/4/0 medic is better then 4/0/0/0 since you can use Ds and if a Doc is willing Es



Life is not a journey to the grave with the intention of arriving safely in a pretty and well-preserved body, but rather...
to skid in broadside, thoroughly used up, totally worn out and loudly proclaiming: "WOW - What a ride!"
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