Rifleman Archive

Thread: Action costs not a problem anymore?

DomMantell
Fri Apr 29, 2005 1:06 am
#1

Yes, they increased the special action costs shortly before the end of testing.

I seriously hope that they reduce them as running out of action when you're in a fight is not good
Atobusarragra
Fri Apr 29, 2005 4:18 am
#2


While I havent been on Live yet....I'm a bit scared to log on....apparently I've heard similar reports. It seems the weapons you are using could be a factor. Stocks on a gun lower action costs and Scopes increase accuracy (which increases damage). Perhaps the weapons you are using have stocks?


Anyway, most of my weapons are stocked, so when I do gather the courage to log on, I'll let you know what I'm finding...


Edit: LOL, and now I just find your post reply to a thread explaining the Scope/Stock thing. Oh well, guees you know already

Message Edited by Atobusarragra on 04-29-2005 04:20 AM

Mujadaddy
Fri Apr 29, 2005 4:40 am
#3

If you only use one single attack in the auto-loop, I find you don't lose any significant action over time. When you choose to start peppering in other attacks with different cool-down timers, you can actually empty your action bar.

Doctors can buff action regen; pixie is the new muon.



bicbg NÒ"xpN < ARR AAY ESS PEE >
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F3u3rFr3i
Fri Apr 29, 2005 6:19 am
#4

You can run out, just depends on how you chain your shots together. I burned mine up a few times yesterday chaining different specials.



Feuer Frei(Aegis)

Master Rifleman - Master Bounty Hunter - Master Marksman

Tie Pilot - Storm Squadron

You can run, but you'll just die tired.
Ackehece
Fri Apr 29, 2005 7:32 am
#5

it does appear the Action cost is much better then the day before CU launched

day before run out of action in 4-6 shots

now it is much longer



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
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Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




TomedNor
Fri Apr 29, 2005 7:54 am
#6






Bermag wrote:

When I was out trying my new template (MBH/MRM/0044 Pistols) on live I did not have any problems with action cost. Never run out of action. A lot different than the day before on TCEP3 where I could fire a few specials and then I was out. Did they make some last minute changes to this?


Are your experience the same?





shutup before the "fix" this too!



---------------------------------------
See you around, and happy trails,
- Tomed Nor
*walks off into the forest*
Corbantis ~ Master Ranger, Master Rifleman, CorSec Ace Pilot
Bermag
Fri Apr 29, 2005 12:27 pm
#7

When I was out trying my new template (MBH/MRM/0044 Pistols) on live I did not have any problems with action cost. Never run out of action. A lot different than the day before on TCEP3 where I could fire a few specials and then I was out. Did they make some last minute changes to this?


Are your experience the same?



---
Bermag [SiyBer Arms]

ex-NGE 12 pt Master Weaponsmith/FS Crafting Mastery- Wanderhome
Corellia: (Coronet -200, -5500) Dantooine Imp op -4422 -2383
High quality and low price
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