Rifleman Archive
Thread: Dmg mods for specials?
DISCLAIMER: The following info was culled from miscellaneous posts in this forum. I make NO STATEMENT as to their accuracy. If anyone has more accurate info, please respond here and I will update my information.
Regular Auto-Attacks do 1.5 times the base damage stats on the weapon (so a 60-100 would do 90-150 auto attacks). The following damage and time multipliers are relative to auto attacks damage and time (x1.0 being an auto attack).
Pistols:
Body Shot1 ........... Damage x1.5 ........ Time x1.275 *
Body Shot2 ........... Damage x2.0 ........ Time x1.8
Body Shot3 ........... Damage x2.5 ........ Time x???
Health Shot1 ......... Damage x1.5 ........ Time x1.5
Health Shot2 ......... Damage x2.0 ........ Time x2.0
Torso Shot ........... Damage x3.0 ........ Time x???
Eye Shot ............. Damage x3.0 ........ Time x???
Point Blank Single 1 . Damage x1.5 ........ Time x???
Point Blank Single 2 . Damage x3.0 ........ Time x1.75
Dive Shot ............ Damage x2.5 ........ Time x1.8
Kip Up Shot .......... Damage x2.5 ........ Time x1.55
Roll Shot ............ Damage x2.5 ........ Time x1.5
Disarming Shot1 ...... Damage x2.0 ........ Time x2.3
Disarming Shot2 ...... Damage x4.0 ........ Time x???
Carbines:
Full Auto Single1 .... Damage x2.5 ........ Time x1.5
Leg Shot1 ............ Damage x1.5 ........ Time x1.25
Leg Shot2 ............ Damage x2.0 ........ Time x1.5
Action Shot1 ......... Damage x1.5 ........ Time x1.60
Rifles:
Head Shot1 ........... Damage x1.5 ........ Time x1.5
Head Shot2 ........... Damage x2.5 ........ Time x1.75
Head Shot3 ........... Damage x3.0 ........ Time x2.0
Mind Shot1 ........... Damage x1.5 ........ Time x1.8
Mind Shot2 ........... Damage x2.0 ........ Time x2.0
Conceal Shot ......... Damage x2.5 ........ Time x3.0
Flushing Shot1 ....... Damage x2.0 ........ Time x2.1 Clears others from TakeCover
Flushing Shot2 ....... Damage x4.0 ........ Time x??? AE damage + Stun - Random bool
Flurry Shot1 ......... Damage x2.5 ........ Time x2.0 Dizzy (may fall on posture chg)
Flurry Shot2 ......... Damage x??? ........ Time x??? AE damage + Dizzy
Strafe Shot1 ......... Damage x2.0 ........ Time x2.0
Strafe Shot2 ......... Damage x5.0 ........ Time x??? AE damage + Clears cover + delay
Startle Shot1 ........ Damage x2.0 ........ Time x2.1
Startle Shot2 ........ Damage x4.0 ........ Time x??? Hard AE damage + raises posture
General:
Threaten shot ........... Damage x0.25 .......... Time ????
Warning shot ............ Damage x0.25 .......... Time ????
Overcharge Shot1 ........ Damage x2.5 ........... Time x2.0
Overcharge Shot2 ........ Damage x2.5 ........... Time x2.0 <=== Broken, same as OC1
Suppression Fire1 ....... Damage x1.5x??? ....... Time x2.0
You are awesome btw. If you were on my server I'd tip you.