Rifleman Archive
Thread: flushing shot 2
i just got flushing shot 2 and i must say it hits very hard. however i don't quite understand what it is doing, i know it hits mulitiple mobs but what kind of range does it have. also what are good situations to use it in?
AE stun. not as good as startleshot 2. Startleshot 2 hits HARD! in a group you can use startleshot 2 to deal huge damage to pools the rest of the group is most likely hitting. Careful with the AE though, when using it ona single target be careful not to accidentally hit things you didn't want to hit.
truthfully, once you get startleshot2 you probably won't use flushing shot 2 much anymore. There's some things you cannot do when stunned, like use zabrak equilibrium. But until i see something useful that stun does other than make them lose a round of combat, i won't use it a whole lot.
anyways,
i have heard a lot about flushing shot 2, its supposed to be pretty good because of the high dmg modifier and area of effect ability
so when i finally got counter-sniping III, i was pretty excited. this was the shot that some people use to demolish ER lairs. but when i started using it, i noticed that it rarely damaged more than 1 target, and yes the other targets are identified enemies that are attacking me already. there is a 64m range right? why isnt it working?
also is the 75% kinetic ubese armor the recommended armor type for riflemen spamming flushingshot2/headshot3(or any shot)?
thanks alot guys! i just started reading the rifleman forum..this is soooo much more helpful than the flame-infested galaxy forums