Rifleman Archive

Thread: Accuracity tests, lots of data

ParadigmaMike
Thu Sep 25, 2003 1:46 pm
#1

http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=14370

Noulen is running lots of tests to figure out how accuracity mods work out and how much specials contribute to accuracity.

On page3 you get some data on rifle specials. Rifle specials have VERY poor acc mods compared to pistol specials.



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Master Rifleman, Master Entertainer, Medic
AldeonAvardulin
Thu Sep 25, 2003 1:57 pm
#2

I dont know how many times I said this...



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Like you Only better
Aldeon/Chadn radiant
ParadigmaMike
Thu Sep 25, 2003 1:59 pm
#3

Still nice to have some numbers from ingame happenings.



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Master Rifleman, Master Entertainer, Medic
YetiIronfist
Thu Sep 25, 2003 2:39 pm
#4

Unfortunately it's hard to say how this should be interpreted.

We really need feedback from the Devs on things like this.

Are Pistoleer specials supposed to have accuracy mods, and the Rifleman specials not have them? Or are the Rifleman specials bugged?

Are Riflemen and Carbineers supposed to have state effects on their specials, and Pistoleers not have them, or are Pistoleer specials bugged?

It's amazing how much work we, that community members that are already paying to play, put into figuring out how this game works, and how much feedback we provide SOE based on it, and yet how little support, feedback, and assistance we get back from SOE. Where the heck are their design criteria? What *ARE* the balancing pros and cons of the professions, the specials, the different weapons, etc... supposed to be?
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