Rifleman Archive
Thread: checking a temp
Page 1 of 1
asciiadam
Wed Aug 03, 2005 9:15 pm
#1
Ok, just got done grinding. I am now: Master Marksman, master rifle, master carbineer, pistols 0434. What you all think? I have not played the CU much as a regular profession.
Cpl_Fisher
Wed Aug 03, 2005 9:23 pm
#2
asciiadam wrote:
Ok, just got done grinding. I am now: Master Marksman, master rifle, master carbineer, pistols 0434. What you all think? I have not played the CU much as a regular profession.
either don't get caught by a melee type, (pretty easy with that temp) or when fighting ranged guys have a medic handy.
Holbrook
Thu Aug 04, 2005 4:33 pm
#3
you are close to my temp, im a Master Rifleman/Master Carbineer/Master Marksman/Pistoleer 4403
i went 4403 for instead of 0434 so i coudl get the extra +10general speed(gives me +125 rifle speed)and warning shot
if you are worried about ranged mob dmg just get your hands on both of the +range cybernetic arms and you can out range them, use Crippling Shot and Stopping Shot to keep them at your max range, use cover and conceal shot to try tosingle pull
UbooFire
Fri Aug 05, 2005 11:47 am
#4
I would try to get some medic somewears in there. I would choose between two of your professions you like best like carbines, pistols, and rifle, and then get some CM or Doctor for heals.
Page 1 of 1