Rifleman Archive

Thread: What's the cooldown timer for Critical shot ?

Erynder
Thu Sep 08, 2005 9:47 am
#1

And does it have an execution timer ?



Please allow me to introduce myself; I'm a man of wealth and taste. I've been around for a long, long year, stole many a man's soul and faith Oropher, the Fallen So if you meet me, have some courtesy, have some sympathy, and some taste. Use all your well-learned politesse, or I'll lay your soul to waste The Plural of Jedi is JEDI. 1 Jedi, 2 Jedi, a bazillion Jedi Pleased to meet you, hope you guessed my name, but what's confusing you is just the nature of my game Guardian of Darkness Just as every Rebel is a criminal, and all the sinners saints..as heads is tails..just call me Emperor's Hand 'cause I'm in need of some restraint.
Ackehece
Thu Sep 08, 2005 11:01 am
#2






Erynder wrote:

And does it have an execution timer ?






Cool down timers are purely dependent on your skills, buffs etc.

critical shot has no warm up

and this is best asked in the BH forums ^_-



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




AxilX
Thu Sep 08, 2005 9:23 pm
#3






Ackehece wrote:






Erynder wrote:

And does it have an execution timer ?






Cool down timers are purely dependent on your skills, buffs etc.

critical shot has no warm up

and this is best asked in the BH forums ^_-




true, but base cooldown timers vary.. I too would be very interested in knowing the base timer on each of them, i doubt you'll get an answer from the devs though if they didn't even tell you how damage worked. =/

Ackehece
Fri Sep 09, 2005 7:57 am
#4






AxilX wrote:





Ackehece wrote:






Erynder wrote:

And does it have an execution timer ?






Cool down timers are purely dependent on your skills, buffs etc.

critical shot has no warm up

and this is best asked in the BH forums ^_-




true, but base cooldown timers vary.. I too would be very interested in knowing the base timer on each of them, i doubt you'll get an answer from the devs though if they didn't even tell you how damage worked. =/







Quote " if we tell people how systems work people will find ways to break them even faster"



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




AxilX
Fri Sep 09, 2005 8:32 pm
#5






Ackehece wrote:





AxilX wrote:





Ackehece wrote:






Erynder wrote:

And does it have an execution timer ?






Cool down timers are purely dependent on your skills, buffs etc.

critical shot has no warm up

and this is best asked in the BH forums ^_-




true, but base cooldown timers vary.. I too would be very interested in knowing the base timer on each of them, i doubt you'll get an answer from the devs though if they didn't even tell you how damage worked. =/







Quote " if we tell people how systems work people will find ways to break them even faster"




oh lord, that's the worst excuse i've ever heard from any developing team in 15 years of gaming and 5 years of game design. It's the developers job to *fix* game design flaws, not try to hide them. A good developers once any weakness in the balance of his combat system to be found and "broken" as quickly as possible, it's only then that i can be fixed.

Puttley
Sun Sep 11, 2005 3:09 am
#6

all the base cooldowns are in the excel link at the bottom of the first post:



http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=295071



now get breaking they system already and PM me when you do

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