Rifleman Archive

Thread: Feedback: Master Rifleman or master carbinner?

Tarkin2034
Thu May 26, 2005 6:41 am
#1

what do you guys think?




General Aleksander Tyberius
Director General Of Combat Operations
Imperial Surface Marshall of Dark
Master of Bounty Hunter/Rifleman/Combat medic
Alt:
General Fel
Sith name: Darth Tyrant
Dark Jedi Elder
MLS/DEF4340/ENHAN2004/HEALER4000
Kettemoor (The Roleplaying Server)
Ackehece
Thu May 26, 2005 7:09 am
#2






Tarkin2034 wrote:

what do you guys think?






silly question to ask in the rifleman forums


the answer here will always be Rifleman.





"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




MD_Bathar
Thu May 26, 2005 7:42 am
#3



Tried both, but liked rifles more. I was Master Rifles/Master Carbines for a little while and to me rifles has more choices in regards to specials. Carbines on the other hand only had 1 special I noticed that could be benificial and that was leg shot. In the end I ended up with this template:


Master Rifleman (Head Shot,Cover,Cover Shot and Sniper Shot)


Master Pistols (Stoping Shot)


Master Marksman (Extra Speed and Accuracy)


Carbines 0/4/2/0 (Leg Shot, Extra Accuracy and Defense)


Combat Prowess 2/4/0/4


Enhanced Reflexes 4/4/0/0


This has been working really good for me. Plus I can max out XP for Pistols,Carbines and Rifles. This comes in handy when going to the village.


General Ranged Accuracy +261


Melee Defence +145


Ranged Defence +205


General Ranged Speed +67



Message Edited by MD_Bathar on 05-27-2005 11:37 AM






CYLO-Jedi Elder
BATHAR-Bar-B-Que Specialist
PLEUTO SLAPAHO-Merchant/Crafter Extraordinaire
(ggggggggggggggggggxnnntnnnntnnnxgggggggggggggggggg)
Pleuto's Elite Weapons - "Arming the Galaxy one weapon at a time."
tuffness55
Thu May 26, 2005 7:44 am
#4

Lol rifleman, if you want an honest answer try the BH fourm

Ladywolff
Thu May 26, 2005 2:13 pm
#5

i have been going back and forth with master rifle and master carb (keeping master cm). ive finally decided that with the fix on sniper, im going rifle. I actually enjoy being a rifleman more (i like distance fight, and doing higher dam). and i dont' like how master carb runs when you use charged shot. i think master carb has more useful specials, but for some reason its just more annoying to play.




--Ladywolff-
**Sith Apprentice - Syrene**
(Vendor "Ladywolff"on Tatooine, Bantha Plains (4748,8,-6586))
**Katrin'a Blade - 12pt AS/WS**
**Kristoff - Elder - Commando**

SpawnofHell
Thu May 26, 2005 2:51 pm
#6


AoE, are just annoying now cause u cant kill stuff fast enough once too many attack u say hello to the floor. though a Snare AoE i think would be too powerful.



Spawner-Infinity
Medic cl80
PyscoJuggalo
Thu May 26, 2005 4:58 pm
#7






SpawnofHell wrote:


AoE, are just annoying now cause u cant kill stuff fast enough once too many attack u say hello to the floor. though a Snare AoE i think would be too powerful.






DD AOE's are good Solo when your going through places like the Ryatt Trial or any place on the Wookie world....... You know low level MOB's that seem to have too much HAM, so the little SOB's chew you to death like Army ants. Well DD AOE's get rid of em alot quicker.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
PyscoJuggalo
Fri May 27, 2005 12:33 am
#8

Let me put it this way:


My two characters are..........



Master Rifleman/Carbineer/Marksmen/ 3-4-0-4 Pistoleer


&


Master BH/Carbineer/0-4-0-4 Pistoleer



Carbines are sweet and when they fix that AOE snare they are gonna be sweeter.....



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
TKMFelixx
Sun May 29, 2005 9:50 am
#9






SpawnofHell wrote:


AoE, are just annoying now cause u cant kill stuff fast enough once too many attack u say hello to the floor. though a Snare AoE i think would be too powerful.





hehe master smuggler/master commando if you have this template has a AoE Root for 40 sec just take the lighting beam rifle and shot advanced concustion shot from 40m everything in a 15m ratius from the target will get rooted.... same with flamethrower....



your jedi mind trick won't work on me!
only money !
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