Rifleman Archive

Thread: what specials root?

kepho
Sat May 28, 2005 1:13 pm
#1

i was wondering what special root if would really be helpful
racerxff
Sat May 28, 2005 1:44 pm
#2

Unfortunately Rifleman does not include a root shot. It does come with a snare (KneeCap Shot). What I did was throw a little Pistoller in the template, mostly for that exact reason. Stopping shot comes with Stances I, Improved Stopping Shot with Stances III. The stances column also gives you +10 MD and +10 RD with each box so really no drawbacks to using the skillpoints there. The bleed shot is also a nice addition to your arsenal.




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PyscoJuggalo
Sun May 29, 2005 4:04 am
#3

Concussion Shot in Novice smuggler also roots.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Jyeoi
Sun May 29, 2005 6:42 am
#4






PyscoJuggalo wrote:
Concussion Shot in Novice smuggler also roots.





but that breaks on combat i believe.



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Ackehece
Sun May 29, 2005 9:29 am
#5






Jyeoi wrote:





PyscoJuggalo wrote:
Concussion Shot in Novice smuggler also roots.





but that breaks on combat i believe.






it's supposed to anyway






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Ackehece - Eclipse | Tife - TestCenter




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PyscoJuggalo
Sun May 29, 2005 10:49 am
#6






Ackehece wrote:





Jyeoi wrote:





PyscoJuggalo wrote:
Concussion Shot in Novice smuggler also roots.





but that breaks on combat i believe.






it's supposed to anyway









It's also supossed to be a Mez.......



That's alot of "supossed to"s


Message Edited by PyscoJuggalo on 05-29-2005 01:49 PM



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
Chaind2f8
Sun May 29, 2005 3:29 pm
#7






racerxff wrote:

Unfortunately Rifleman does not include a root shot. It does come with a snare (KneeCap Shot). What I did was throw a little Pistoller in the template, mostly for that exact reason. Stopping shot comes with Stances I, Improved Stopping Shot with Stances III. The stances column also gives you +10 MD and +10 RD with each box so really no drawbacks to using the skillpoints there. The bleed shot is also a nice addition to your arsenal.




Are you saying that there's a bleed shot somewhere within Pistoleer? Where's this bleed come from? The only one that I currently know of is Torso Shot from BH.




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Draycan
Mon May 30, 2005 3:51 am
#8






Chaind2f8 wrote:





racerxff wrote:

Unfortunately Rifleman does not include a root shot. It does come with a snare (KneeCap Shot). What I did was throw a little Pistoller in the template, mostly for that exact reason. Stopping shot comes with Stances I, Improved Stopping Shot with Stances III. The stances column also gives you +10 MD and +10 RD with each box so really no drawbacks to using the skillpoints there. The bleed shot is also a nice addition to your arsenal.




Are you saying that there's a bleed shot somewhere within Pistoleer? Where's this bleed come from? The only one that I currently know of is Torso Shot from BH.






Thought the same thing. The only profs that had DOT's were Swordsman, BH, Commando and CM



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