Rifleman Archive

Thread: Any one else not likin rifles after this publish?

MagicalHAt
Sat May 28, 2005 2:22 pm
#1

Rifles really seem weak to me now High SAC = no action which makes rifles very slow

Postional attacks (prone) very hard to pull off

Crappy accuracy at anything under 35m's


Same non postional damage as carbines.


65m distance something we hardly get to use on a 1v1 vs jedi.



IGN: Magichat
Godly-Weapons
Sat May 28, 2005 2:28 pm
#2

first what pups do you use? and I.E do you know how to play riflemen properlly and do you have the right weapons
Finkstar
Sat May 28, 2005 3:25 pm
#3

No, Magical is right. I, too, have been noticing my rifle has been much less accurate and much crappier since the new publish. Before the new publish I was able to easily kill jedi that payed over 130k even without having armor. Now I get owned by Jedi that pay less than 90k.



-Finno Josan
Carbineer of Bria
starji
Sat May 28, 2005 3:49 pm
#4

Yes I have noticed a lot more misses on my part...though I wasn't paying attention to the range so I don't know if this has been when they were under 35m or not...I'll have to take notes tonight.
Fitzhume
Sat May 28, 2005 4:18 pm
#5

use powerups that reduce action costs and get a stopping shot.


-Fitzhume



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Obsidian Dagger Squadron



Wimpanzee
Sat May 28, 2005 5:39 pm
#6

reinforced stocks give you up to 30% reduction in SAC

personally, i like the trandoshan hunting rifle - 1040 max dmg, 1.4 speed, 95 sac (72 after pup)

i took 3 jedi with it today




PAK

population regulation committee
black666label
Sat May 28, 2005 8:44 pm
#7






Wimpanzee wrote:
reinforced stocks give you up to 30% reduction in SAC

personally, i like the trandoshan hunting rifle - 1040 max dmg, 1.4 speed, 95 sac (72 after pup)

i took 3 jedi with it today





72 with 30% sac pup...Uh no cause my 104 rifle pups to 73 sac...And yeah i havent found that i've been missing a lot today. Still seems the same to me






and the rituals that fade away, and the roses that cease to be laid, and it's clear to me that we're one foot in a very shallow grave

Syrus Ardrax
~~ Master Bounty Hunter | Master Rifleman | Pistoleer~~
~~AoX~~
~~Art of Execution~~
~~44 Jedi Killed~~
Chilastra Novice Troll
Made by Lexxin
_Vicious_
Sat May 28, 2005 9:19 pm
#8






black666label wrote:





Wimpanzee wrote:
reinforced stocks give you up to 30% reduction in SAC

personally, i like the trandoshan hunting rifle - 1040 max dmg, 1.4 speed, 95 sac (72 after pup)

i took 3 jedi with it today





72 with 30% sac pup...Uh no cause my 104 rifle pups to 73 sac...And yeah i havent found that i've been missing a lot today. Still seems the same to me









your right he shouldnt be at 72 but should be at around 66 with a 30% pup unless there is a cap which would be odd
Logitition
Sun May 29, 2005 4:40 am
#9

Master defenders are a bastage to hit.


At that level they have 599 in each defence, a 25% block modifier and can heal rapidly 5-10 times.



Use dizzy attacks to stop them from using avoid incap. Keep em rooted and KD'd.. DO NOT get in to their 40m mark or lower if ya can help it. Use a 12 min crispic and when they charge ya, boost a 210 deutonim for the acc boost in a 60 sec window. keep yer crowd man on the burst shot and intimi if ya can and do not let that bugger go un dizzied or he will trounce yas with god mode.



heh heh


Mrifle/Mcarb/MMark/Pistol0334 330 base acc on the trigger of an 82 ham 1020 laser rifle.. beating down their doors from 80m. I am the SWG Quigley from down under... lmao





g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
Jirt
Sun May 29, 2005 9:11 am
#10


My template is MBH MRM and pistoleer 0404. I use an assualt bowcaster with about a 520 modified DPS. I didn't notice a difference hunting yesturday, or with the couple friendly duels I had. I mean, sure we miss sometimes, but that makes sense. Plus, if I just pop a Wookiee drink (forgot what it's called) I can alternate between my knockdown, advanced critical, and improved head shot without really worrying too much about my action.

Message Edited by Jirt on 05-29-2005 12:12 PM




-=-Jerbaka-=-
-=-Former Leader of the Ecliptic Avengers-=-
-=- Bounty Hunter-=-
-=-Original Mayor of Concord Dawn-=-
-=- Æ -=-
RudyB
Sun May 29, 2005 9:43 am
#11

I've only had a few scuffles today but I seemed to be doing a lot less damage & missing a lot. Time will tell if this was a fluke or a deliberate move with the publish



Rudy (APOC) - bloke with a big gun
Aziri (APOC) - master doc & bloke with a little gun
Caelrie
Sun May 29, 2005 11:40 am
#12

One of the changes I noticed on the Jedi side is that my block actually seems to work now. Before last patch, I would block like 1 shot out of 50. Now I block the 40% of shots I'm supposed to.
synlys
Sun May 29, 2005 12:38 pm
#13


its called force aura guys trust me any jedi picks up heal tree first then goes straight for the defender specially since they can get the same xp using nov ls :/ u are prob going up against a 4000 heal and something like 4440 def with mrfile or something lol gl with that .


imo i dont mind the damage i do being less when they have force aura but the fact that its like the old saberblock and i miss about 7 out of 10 shots is a lil sad and i do mean force aura not valor






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