Rifleman Archive
Thread: Warning shot/ supression fire
There is some confusion here over the purpose of the shots. Suppression forces a posture change, but in the opposite direction. Suppression forces them down if they are up. It is StartleShot that forces them up if they are down.
I have not got StartleShot yet, but I have used SuppressionShot. It will stop both NPCs and critters by forcing the posture change. I suspect that StartleShot would not stop them, because if they are down they are already not moving, but both of these shots can be used in conjunction with FlurryShot, which makes the target dizzy. I do not have this shot yet either, but posts I have read suggest hitting them with FlurryShot to make them dizzy, then hitting them with a posture change shot because dizzy makes them fall down when they do a posture change.
One warning, however, the latest patch apparently puts a 30 second timer on knockdown and posture changes. Thus, where as you could keepa target immobile by continuing to hit it with SuppressionShot before, you will only be able to do this once every 30 seconds now.