Rifleman Archive
Thread: Headshot2 tweaked? More details, please...
I don't know if many people saw Blair's post:
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=11038#M11038
but one of the comments listed was
- Tweaked balance for /headshot2 combat move.
Anyone know the details behind this? I have a feeling it starts with an 'N', ends with an 'F' and has a couple of letters missing in between, but I certainly hope I'm wrong...
Peace,
-Kitare
Master Creature Handler / Master Chef
Former Master Rifleman
- screw you, holocron!
Wanderhome
not sure about this, but i know i was laying masive destruction upon some piket carcases last night with it
. concistent damage in the 1600-2000 range from my 522mx damage lazer (thanks jei !). if anything i would say they decreased the HAM cost, as i was some how NOT incaping myself by spaming it ![]()
not sure about HS3, but i think it still sucks, ill test the 2 against each other later tonight.
My apologies to all... didn't mean to cause any unnecessary angst or distress.
"Nothing to see here... move along..."
Peace,
-Kitare (AKA very embarassed Wookiee)
NP but you still must be punished.
Swimnaked in lake Michigan on January 10th(watch with all the global warming it will be 85 degrees)