Rifleman Archive
Thread: damage and delay multipliers for rifleman specials .
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gunner4life
Mon Aug 09, 2004 7:19 am
#1
hi , i am currently levelling rifleman and so i was just browsing the forums for some info . i found a very comprehensive list of rifleman specials damage and delay modifiers ( in the faq stickied on to ) . however the post is almost a year old . can anyone confirm if the numbers are still accurate and if they aren't can you direct me to a post with the correct data . thanks .
oahep acto
sepaku
Rawauh
Mon Aug 09, 2004 7:38 am
#2
well none of the mods have been changed (i think), so i bet they are still the same. you can check this damage calculator to verify http://killyourpc.org/swg/swg_dps.php
Night4554
Mon Aug 09, 2004 8:55 am
#3
Here is The Most Recent FAQ.
I personally think some numbers are wrong, but it's the most up to date.
I personally think some numbers are wrong, but it's the most up to date.
Waste93
Mon Aug 09, 2004 6:28 pm
#5
The FAQ is as accurate as possible. Right now there is some debate on what the damage multiplier on FlurryShot2 is. It's been listed anywhere from 2.0X to 4.0X I believe. Some testing would be required to find out for sure.
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