Rifleman Archive
Thread: Human Rifelman Stats?
What's good stats for rifelman for a human? I was artisan changed my stats to match that of marskman. But now my mind seems too low always running out before whatever i'm attacking his dead or if theres a group of them doing missions i'll have to sit and rest some. So what's best stats to use for human?
My a human Rifleman as well, and i have come to learn that you should stack as many points in the mind pool as possible.
Escpecially Will power, myself i am set up
Health 900, 400, 400
Action 900, 400, 400
Mind 1000, 450, 600
Well i think that is what it is. In not sure of the limitations of the human, but im trying to stack my points so i achieve
Health, 1000,300,300 (Makes the 2 regenerationg Factors low cuase medics can heal nearly all of your damage in one shot)
Action 1000, 300, 300 (Same as Health)
Mind 1100, 450, 700 - I would load Willpower is that is the major one that regenerates the mind.
I do this,
Health 950, 400 , 400
Action 750, 400, 400 (very little caribineers on my server)
Mind 1000, 500, 600
With this patch, and damage decrease im changing too,
Health 900, 400, 400,
Action, 700, 400, 400
Mind 1100, 500, 600 (Going to have Rifles Experimented for less HAM costs, so I only need 500 focus)
Since everything is mind damage, I want to max it. Mind damage will be what wins fights.