Rifleman Archive

Thread: Grinding Rifle XP..

cherryred
Tue Apr 06, 2004 1:27 pm
#1

i used head3 once i got it for almost the entire grind, getting accuracy first. you want speed slices until master. get bio-brandy. concealshot for the grind just makes everything take longer, granted you are safer.dont overlook huurton huntresses/stalkers as good XP.


once master, concealshot will be among your best money making attacks.





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Krayvex
Tue Apr 06, 2004 3:07 pm
#2

I've been grinding on Lok alot. Perleks and recluse snakes can be killed in one hit and give 500-800 xp. Kusaks and the tough perleks can be dropped by 2 or 3 headshots and there's no aggo. Perleks give up avian meat which can be very valuable and even the bad stuff will sell.


The best thing about Lok is the number of dynamic lairs. If you see a "dead log",you stop. That thing will pop out 25+ perleks and you'll come away with lots of meat and around 25k of xp with no risk. Rifleman is moving very fast.




Slaag Lazerbait


Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country. - Hermann Goering



Draccuss
Tue Apr 06, 2004 5:43 pm
#3

This is what is working the very best for me:


1. Go up the Counter-Sniping tree to get flushingshot2 (counter-sniping III)


2. Get a pet or droid to tank for you (the HAM doesn't matter too much since with this they shouldn't take too much damage)


3. Send in your pet to attack the lair first so that the other two quenkers will pop.


4. Sit at your ideal range and spam flushingshot2 until all the quenkers are dead. With a good DXR6-B or T21 it should only take a minute or two to kill all four of them.


5. Attack the lair until the others pop and kill them off.


Two reasons why this is the best method (in my opinion of course). First off, your pet will take very little XP from you as he is only attacking one quenker while you kill allfour very rapidly, plus you should never get hit at all. Second, with this method you can do quenker missions very quickly which will increase your XP per hour. To me this is all the gains with very little risk.




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damienwyrmsbane
Wed Apr 07, 2004 12:09 am
#4

I am killing Savage Quenkers on Dant right now, and I was wondering what skill trees I should go for and in what order. I am currently just a Novice Rifleman, and i have been told to get Conceal Shot first, then go up the Sniping Tree.


What works best for a mindless XP grind, though?

Damien



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Damiiyynn - Wanderhome - Jedi Padawan
MysteryKnight
Wed Apr 07, 2004 12:31 am
#5

This have been posted befor, so look it up and make your choce. some body will say go for counter-sniping somebody something else , U need to know all sids and it depence on wat hunting u do and wat second prof u have to help u.


BAHA on LOWCA


May the Force be with you


Evark-Xitov
Wed Apr 07, 2004 12:49 am
#6

accuracy first, then countersniping, then concealment (unless you wanna use conceal shot to master, but very slow)




i suggest damage sliced laser rifles, with powerups....should get you 650max rifle with headshots (up to 3k/hit)


just go prone, fire until dead....repeat



Krave - Dark Jedi Guardian 4/4/4/4
Evark Xitov - Master Rifleman / Brawler / Swordsman
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