Rifleman Archive

Thread: HELP!!!!( Its probably been covered)

Darth_Toast1018
Thu Aug 19, 2004 5:00 pm
#1

How can i grind rifleman fast? Rofl, im Rifles 3 in Marksman, what should i do from there?

When I hit Novice what are good stats for a T21? What do I hunt?

TKA has a "base attack" (Normal attack you use) Unarmed hit 1-2-3, does rifleman have one?

I'm prolly really anooying but help is welcome



Brendan Barry -Jedi Knight-
<Cthor>
Brenan Barry
-Bounty Hunter-

VacaXXX
Thu Aug 19, 2004 5:45 pm
#2

i head shotted a ton of rebels, NPC's small bases, like on talus the 4k - 8k missions, just prone, take cover and fire away, most of them will switch to ranged now, continute to kill. when it is emtpy of NPC's go to other, kill them come back, rinse repeat x3, destroy base RQ with like TK or someting. and pull 2 more, got rifle 3- pretty fast like this, doesnt seem as effective when working towards novice wich i am doing now..............



Vaca Dormir


-Master Pikeman-




HarlequinMK19
Thu Aug 19, 2004 7:21 pm
#3

Outside of the Rebel base idea suggested above, it doesn't get much better than Quenker/Huurton runs on Dantooine. I leveled to Master there in a fairly short amount of time.


The T21 is a great rifle, but if you insist on using at Novice, you're going to want one that is speed sliced to about 5.5 seconds, otherwise it won't even be worth using. At Novice level, the Laser Rifle and Spraystick are arguably the better choices. Once you've gotten Rifle Speed up, you may want to start using the T21 or DXR-6b (Certification is at Counter-Sniper 2).


As for a "staple attack", this is going to vary from level to level. When you get bum-rushed, the point blanks will be your best friend. Concealshot is nice in the early phases of Rifleman because you can usually "pull"a single enemy from the pack (if they detect you at all). With proper Mind buffs, Headshot3 and Mindshot2 are indisposable. And with Counter-Sniper 3, you get Flushingshot2 which will decimate a lair if you can send in a tank to cluster all of the enemies together.


Hope this helps.



-Aaron'shin De'wintres
"There is no art more beautiful and diverse than the art of death."

The fire, it knows me
I can walk through the blaze without a mark
Forever it owes me
The life I lost in the dark
skeetzo
Thu Aug 19, 2004 11:40 pm
#4

add my two cents i suppose... id recommend going group hunting, may not be the way to get the most xp but atleast you've got some back up in the early stages not to mention the fact that u have people there to talk to. the whole time i grinded rifleman it was either with a speed sliced t21 with speed power up or dxr with speed power up. this is the order i went up the trees, x-x-2-x first to get the dxr cert. then 2-x-2-x to get some accuarcy from the sniping line. then 2-x-3-x for flushing shot 2. for anyong grinding RM i highly recomment this special. the xp literally trippled once i got it and it was all smooth sailing from there. i was still group huning sharnaffs on coro, the mellee profs were at the lair agroed by about 4 naffs, all i do is target one and spam flushingshot2. your usually pretty safe from agro as theres other people around but might aswell grab a buff and drink some brandy just to be safe. next i finished of the sniping tree, so 4-x-3-x then 4-x-4-x. after i reached this stage i decided i was taking a bit to much xp for groups and was hogging a bit , so what i did was buy two auto-repair droids, (recommend the LE Repair Droid chassis as it has the biggest HAM) after this i would solo naffs again and use one of the droids to tank the lair for me. again jsut spamming flushing shot2 really was amazing how quick i finished it of. the reason why i bough two droids is cuz they do take a bit of a beating so its nice to switch between the two lair to lair. all and all this took me 12-14hrs play time spread out over two weeks. and i actually enjoyed the grind as i was with new player groups for the most part, which was a bit of trip down memory lane to almost a year ago when i was grinding medic,(you guys remember that? having ot have a medic and everyone running around screaming MEDIC!!! and if u werent quick enough everyone died?? hehe) oh on didnt mention the abilities tree as i just got those as it came, but of course if u have a combat prof prior to RM max out ur combat xp first, which im sure has be mentioned already. anyways best of luck&take it easy.



UgLyChILd Fa'Reel
Master Rifleman & Squad Leader
(soon going back to my roots as Master Doc)

Bits & Bobs Vendor in NewHamburg Tattoine, including aniversary paintings and acklay weapons. -3197 -5969. Always up for a barter find anythign on my vendor that you like but dont like the price, make me an offer.

*dont fire till you see the whites in they're eyes*
Ackehece
Fri Aug 20, 2004 8:52 am
#5






Darth_Toast1018 wrote:
How can i grind rifleman fast? Rofl, im Rifles 3 in Marksman, what should i do from there?

When I hit Novice what are good stats for a T21? What do I hunt?

TKA has a "base attack" (Normal attack you use) Unarmed hit 1-2-3, does rifleman have one?

I'm prolly really anooying but help is welcome






Definitely it has been covered many times in the past. The best place to look for tips and hints for you as a novice rifleman is here


http://forums.station.sony.com/swg/board/message?board.id=rifleman&message.id=70618


the newb thread. ^-^




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




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