Rifleman Archive

Thread: I feel sorry for you guys, you are screwed now!

InquisitorPayne
Wed Oct 08, 2003 4:09 pm
#1

PvP damage is now reduced by factor 8. DoT effects have not chnaged. DoT attacks still stack.


Tests so far:


Eyeshot (Scatter Pistol): 41-51 Damage


Fire Knockdown (Laser carbine): 20-85


Lightning single 2 (LLC): ~260


Burst Shot (Laser Carbine): 112-119


Flamesingle 2 (Flamethrower): 344-410


I have to admit, no thorough testing so far, but that's what we got so far...


Dogg





Dogg M'ordae-Pitibi
General Rebel Badass (Colonel)

SYN - The Leading Force in Rebel PvP


PyscoJuggalo
Wed Oct 08, 2003 5:40 pm
#2

Please let this be a joke or wrong. If it aint, bump the fix the T-21 Thread in SWG discussion.




I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
InquisitorPayne
Wed Oct 08, 2003 6:02 pm
#3

sorry, this was no joke!




Dogg M'ordae-Pitibi
General Rebel Badass (Colonel)

SYN - The Leading Force in Rebel PvP


vaalenko
Wed Oct 08, 2003 6:45 pm
#4

Its in bad case a bug and will be solved in 1-2 days. So no trolling please.



-------------------------------------------------------------------------------------
Vaaleria - Master Sharpshooter / Ranger
Vaalen Sinax - Master Weaponsmith / Merchant
Gorath Galaxy
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Pwa
Wed Oct 08, 2003 6:47 pm
#5

T21 110-330 with no slice/powerups. Head shot 3 gave me about 44 on average vs an unarmored opponent. I witnessed a TKA and a BH test their moves and they are in the 40-60 range. Highest PvP damage I saw was a flamethrower for 600.
BeWary
Thu Oct 09, 2003 3:04 am
#6

On all ranged weapons the damage caused by special attacks is no longer in line with auto-fire.

A reduction evenly accross the board I could deal with but having my krayt fwg5 hit for a 40-60 point fanshot and a 40 point auto-fire just confirms what this post is telling you.

I managed to duel a carbineer and TKA master in game and found the damage reduction to be universal for weapon hit's but not reduced for DOT's such as the flame and poison dot.(flamethrower still hit for 500, major black)

I recomend you either stay away from PvP till this is patched or re-think any and all stratigies for the next lil while. Things are very different. Using specials will now always kill you faster than the target as HAM cost is higher than damage delt.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



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