Rifleman Archive
Thread: Question: OK Deulist stance and COB macros, but what about...........
Page 1 of 2
PyscoJuggalo
Mon Jun 13, 2005 1:48 pm
#1
An aim macro? You think this would be a good idea? Aim does seem to have a very short duration though..........
Geauxx
Mon Jun 13, 2005 1:52 pm
#2
Macro AimedShot
/aimedshot;
/pause 9;
/macro Aimedshot;
I haven't used it but give it a try. The duration of aimeshot is 8 secs I believe. The extra sec is for Lag Compensation.
PyscoJuggalo
Mon Jun 13, 2005 1:56 pm
#3
I don't know I may give it a try, just 8 seconds is like every 3 shots for us
ShadowCM
Mon Jun 13, 2005 6:35 pm
#4
unless you're going to keep prone and keep firing away, like in a group battle, stick with something like ur duelist one:
MACRO aim:
/aim;
/pause 8;
stop; (to tell you to stop moving)
/pause 3;
/macro aim;
fletcherreed
Mon Jun 13, 2005 9:01 pm
#5
I thought aimed shot lasts for 3 shots, but that might be aim from pre-cu...
GriffinsMyth
Tue Jun 14, 2005 3:06 am
#7
Improved Duelist Stance lasts for 20 secs, make your own macro.
jayzane
Wed Jun 15, 2005 12:10 am
#9
Yes, it is 30 seconds, i totally forgot about the little boxes that come up under our HAM bar telling us!.
Geauxx
Wed Jun 15, 2005 12:28 am
#10
jayzane wrote:
Anyone have a Duelist Stance macro they can share??
Ok I will share this but keep it on the down low
You may have to play with the settings because I am doing this from my head.
MyDuelist Stancemacro is a little more…complex.
----- Start MacroDuelLoop-----
/ui action clearCombatQueue; (I am not sure if this is needed after the CU. I took this macro from a COB design)
/improved dueliststance;
/pause 27;
/AlarmAddin DUELIST STANCE!
/pause 4;
/macro Duel;
----- End Macro DuelLoop -----
/macro Duel;
----- End Macro DuelLoop -----
----- Start Macro DuelOn -----
/alias ToggleDuel /macro DuelOff;
/macro DuelLoop
----- End Macro DuelOn -----
----- Start Macro DuelOff -----
/alias ToggleDuel /macro DuelOn;
/dump
----- End Macro DuelOff -----
----- Start MacroDuel -----
/ToggleDuel
----- End MacroDuel -----
After assigning all these macros, type "/alias ToggleDuel /macro DuelOn" and then drag theDuel macro to your toolbar. The first time you press it it will turn yourDuel loop on, the second time you press it it'll turn theDuel loop off. I've got the same sort of toggle set up for my Bacta Shot.
JascoSmlee
Wed Jun 15, 2005 2:47 am
#11
Sorry if this seems a noob question, but what is the benefit of an 'aim' macro?
GriffinsMyth
Wed Jun 15, 2005 4:28 am
#12
Aim will add up to 240 accuracy, and we miss enough as it is, especially at the close ranges. However you cant move while aim is charging up and it takes a while and it last for like 8 secs, so I dont see it worth it, but do make sure you use aim just before you start the fight.
ShadowCM
Thu Jun 16, 2005 12:35 am
#13
----- Start MacroDuelLoop-----
/ui action clearCombatQueue; (I am not sure if this is needed after the CU. I took this macro from a COB design)
/improved dueliststance;
/pause 27;
/AlarmAddin DUELIST STANCE!
/pause 4;
/macro Duel;
----- End Macro DuelLoop -----
/macro Duel;
----- End Macro DuelLoop -----
----- Start Macro DuelOn -----
/alias ToggleDuel /macro DuelOff;
/macro DuelLoop
----- End Macro DuelOn -----
----- Start Macro DuelOff -----
/alias ToggleDuel /macro DuelOn;
/dump
----- End Macro DuelOff -----
----- Start MacroDuel -----
/ToggleDuel
----- End MacroDuel -----
This the simpler way (for me)
Macro: duelist
/dueliststance;
/pause 27;
st; (to tell me to stop moving)
/pause 3;
/macro duelist
Page 1 of 2